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NPC Generator

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Patrick Lester, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His skin is fair and his fingers are delicate and long. His brown hair is smooth and relatively long. His eyes, though not visible through his cowl, are amber.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He plays an instrument quite well.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Fighting, Artistic. Bonds: Immigrant, Family. Occupation: Sculptor

Voice: Rolls R's

Attributes [hide]

Patrick Lester, Male Human Wizard 10
Medium (6'6") Human, Neutral Evil (CR 10)
Armor Class 12
Hit Points 11 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)19 (+4) 14 (+2)12 (+1)
Skills Intimidation +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Ignan, Undercommon, Orc, Elven
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164443320000

Possessions: Peridot (80 gp). Star ruby (1600 gp). Sard (80 gp). Red spinel (80 gp). Violet garnet (200 gp).


Social Check DCs


Shamash Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his scarlet crest up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to open a new tavern; and further expansion of business

Flaws: Insane, Antagonistic. Bonds: Job, Adventurer, Poor. Occupation: Bounty Hunter

Voice: Stutters

Attributes [hide]

Shamash Nemmonis, Male Dragonborn Barbarian 6
Medium (6'4") Dragonborn, Chaotic Good (CR 6)
Armor Class 9
Hit Points 48 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)16 (+3) 13 (+1)14 (+2)
Skills Arcana +6, Nature +6
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll, Halfling
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 1000 gp. Coral (50 gp). 1 Minor magic item.


Social Check DCs


Caeldrim Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears suspenders and blue workpants. His shirt is tan, and he wears a heavy blue leather apron most of the time. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: He snorts whenever he laughs or is feeling confident. He does not believe in violence as a means to an end. He is a dedicated Animal Trainer but believes his peers are too gung-ho.

History: Caeldrim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Animal Trainer job and began his own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Pacifist, Fighting. Bonds: Attractive, Poor, Job. Occupation: Animal Trainer

Voice: Smoker's lung

Attributes [hide]

Caeldrim Teinithra, Male Half-Elf Fighter 13
Medium (5'9") Half-Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 128 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)16 (+3) 13 (+1)16 (+3)
Skills Intimidation +7, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Ignan, Druidic, Gnoll
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 4000 gp. A life-sized copper and silver statuette of a cockatrice. (10 gp). 1 Medium magic item.


Social Check DCs


Traubon Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is thinning but still full. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by illithids. Traubon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Optimist, Extrovert. Bonds: Attractive. Occupation: Barkeep

Voice: Jamaican accent

Attributes [hide]

Traubon Aranore, Male Dwarf Expert 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)10 (+0) 10 (+0)9 (-1)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Hupe Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. His silver hair is styled in orderly dreadlocks. His gray eyes dart from person to person.

Personality: Always inclined to offer people food he seems plenty friendly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: He wants revenge against giants; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Poor, Religious, Enemies. Occupation: Shipwright

Voice: Shortens vowels

Attributes [hide]

Hupe Stoutman, Male Halfling Adept 15
Small (3'3") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 47 (15d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)10 (+0) 16 (+3)8 (-1)
Skills Investigation +5, Survival +8
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333320

Possessions: 1200 pp. Azurite (6 gp). Rose (20 gp). Amethyst (100 gp). Chrysoprase (20 gp). Smoky quartz (20 gp). Fire opal (400 gp). Peridot (20 gp). Deep blue spinel (700 gp). Bloodstone (20 gp). Jet (100 gp). Rose (20 gp). Blue quartz (6 gp). Tiger eye turquoise (6 gp). Violet garnet (700 gp). Banded agate (6 gp). Red garnet (100 gp). Rich purple corundum (400 gp).


Social Check DCs

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