William Kemmerer, Male Half-Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is wearing a long, white cloak. His hair is always cut to a buzz. He has gleaming, smiling green eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He takes great joy in being the best Armorer in town.
History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He inherited the family business which he has now maintained for 13 years.
Motivation: To share knowledge with the world; and money/treasure
Ideals: Logical. Flaws: Ugly, Cynical. Bonds: Job, Rich. Occupation: Armorer
Voice: Voice breaks
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 50 gp. 1 Bullseye lantern.
Burgell Gummen, Male Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears an entirely tan suit with blue socks and a vest with buckled shoes. He wears his chestnut hair down. His face is scarred and worn.
Personality: Aggressive, abrasive, and angry, Burgell embodies much of what other species detest in the Gnomes. He is obsessed with his god.
History: He was born in the north, but his parents moved at a very young age to the east. Burgell was born on a far northern plains where he grew up under the tutelage of his father, an expert Unemployed. After a long history of fighting, Burgell and his spouse have recently divorced.
Motivation: He has money and likes to spend it; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Antagonistic. Bonds: Religious, Immigrant, Rich. Occupation: Unemployed
Voice: Dutch accent
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 200 gp.
Chem Patience, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He has a large white mantle and cape that has been intricately interwoven into his tan robe. His hair is cut close to his head. His black eyes dart from person to person to random spaces in the air.
Personality: He is happy with his job as a Tailor. He turns his eye from what people do, preferring to live and let live. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: His father raised him in a mountain cabin. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He's also a talented Masseuse, but doesn't like to broadcast it.
Motivation: Wants to have a good time and be beloved.
Ideals: Athletic, Optimist. Bonds: Job, In love, Nature. Occupation: Tailor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Good (CR 17)
Armor Class 13
Hit Points 42 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 8 (-1) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Giant, Infernal, Druidic
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
Possessions: 5000 gp. A necklace of small pink pearls (4000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Brass mug with jade inlays (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Large well-done wool tapestry (300 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Gold and ruby ring (8000 gp). Carved bone or ivory statuette (100 gp). Large well-done wool tapestry (300 gp). A delicate silver chain set with a tourmaline (100 gp). Jeweled anklet (4000 gp). Solid gold idol (900 gp). Finely wrought small gold bracelet (100 gp). Cloth of gold vestments (170 gp). Solid gold idol (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver comb with moonstones (600 gp). Silver comb with moonstones (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Carved bone or ivory statuette (100 gp). Fire opal pendant on a fine gold chain (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Astar Disdain, Male Tiefling [Permalink]
Personal [hide]
Description: He wears dull grey sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. His dark red hair is smooth and relatively long. His white unseeing eyes seem to look past you.
Personality: He can speak with the recently deceased. He believes the world needs to unite to get rid of gnolls once and for all.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Server arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Server and found it very stressful. He now owns his own business.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Gifted. Flaws: Disease. Bonds: Enemies, Rich, Job. Occupation: Server
Voice: Raspy
Attributes [hide]
Medium (6'10") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 6 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 8 (-1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 370 gp. Large well-done wool tapestry (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp).
Ozyman High-hill, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his mace. He has a long brown beard with little hanging trinkets. He has gray eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is able to fit into much smaller and tighter spaces than normal.
History: Ozyman was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. His parents enrolled him in a Bard school at a young age so that he could practice his necromantic talents. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality.
Ideals: Disciplined, Gifted. Bonds: Poor, Adventurer. Occupation: Bounty Hunter
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 20 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Ignan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: Jasper (50 gp).
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