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Advanced [show]


Nirgel Larceny, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Nirgel took refuge in the large cave and found the beat up greataxe and armor he uses now. He has since lost track of the people in his past.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Disease. Bonds: Adventurer, Family, Nature, Job. Occupation: Architect

Voice: Excited and jittery

Attributes [hide]

Nirgel Larceny, Male Tiefling Cleric 3
Medium (6'2") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 12 (+1)16 (+3)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Qemuel Peace, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has styled his purple hair well, parting it to the left. He has black eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is a very good compulsive liar and kleptomaniac.

History: Born in the north his family was never financially stable. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: A rival would like him out of the picture; and to get a good night's sleep

Flaws: Insomniac. Bonds: Criminal record, Poor, Debt. Occupation: Bounty Hunter

Voice: Mousy voice

Attributes [hide]

Qemuel Peace, Male Tiefling Bard 5
Medium (5'2") Tiefling, True Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)18 (+4) 15 (+2)10 (+0)
Skills Insight +5, Religion +7
Senses Passive Perception 12
Languages Common, Giant, Goblin, Auran, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153310000

Possessions: 800 gp.


Social Check DCs


Emerald Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing the road beaten gear of a warrior, and is pretty ugly. His fur is brown and curly. He wears round tiny glasses practically rammed into his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Further he is a bit of a stoner and is frequently out of it.

History: Born in the west his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Tabaxi compassion; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Flaws: Ugly, Addict, Racist. Bonds: Poor, Criminal record. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Emerald Of Stars, Male Tabaxi Rogue 10
Medium (5'10") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 44 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 12 (+1)16 (+3) 15 (+2)14 (+2)
Skills Intimidation +6, Nature +7
Senses Passive Perception 12
Languages Common, Terran, Undercommon, Sylvan
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4

Possessions: 1700 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp).


Social Check DCs


Dalgal Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat. He has a small bristly mustache and wavy blonde hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born at the edge of vast plains. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels kind of lost in life; and a need for knowledge about a nearby landmark

Flaws: Depressed. Bonds: Attractive, Nature, Rich, Adventurer. Occupation: Architect

Voice: Speaks like tongue is numb

Attributes [hide]

Dalgal Glanhig, Male Dwarf Cleric 12
Medium (4'0") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 82 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 12 (+1)16 (+3)
Skills Investigation +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Gnome
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 100 pp. Tiger eye turquoise (12 gp). Aquamarine (600 gp). Banded agate (12 gp). Red garnet (50 gp).


Social Check DCs


Orthog Heiser, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tight fitting violet shirt and pants, and he perpetually has his falchion ready. He wears his brown hair down. His face is scarred and worn.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: From birth he was tutored by a cruel and relentless mentor. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Criminal record, Mentor. Occupation: Server

Voice: Voice breaks

Attributes [hide]

Orthog Heiser, Male Half-Orc Bard 7
Medium (6'3") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)10 (+0) 12 (+1)11 (+0)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 300 gp. Sapphire pendant on gold chain (800 gp). An abacus with copper, silver and gold markers (180 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item.


Social Check DCs

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