Adran Nailo, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his silver hair up. His skin is flawless and his blue eyes scan people very quickly.
Personality: He dislikes all the random violence that takes place in the north. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Pacifist, Gifted. Bonds: Immigrant, Attractive, Rich. Occupation: Barber
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 9 (-1) | 16 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Celestial, Goblin, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Disguise kit.
Hadarai Othronus, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears professional attire. His black hair is still thick. His eyes are violet and he is always smoking a pipe.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a small toy that he constantly fidgets with.
History: He was born the only child of a wealthy merchant. After coming to the age of reason, Hadarai took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.
Motivation: He feels kind of lost in life; and retire the richest man in the south
Ideals: Entrepeneur, Gifted. Flaws: Depressed, Addict. Bonds: Attractive. Occupation: Butcher
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Morkral Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears rags and sports a simple walking cane, and is pretty ugly. He keeps his red hair in a flapper bob. He wears large thick round spectacles.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in a small village he learned the ways of the warrior from his father. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, In love. Occupation: Courier
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
Possessions: 3000 cp.
Gardain Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many yellow ritualistic tattoos. He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. He wears a colorful flower in his black hair. He wears round tiny glasses practically rammed into his face.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born in a small village he learned the ways of the warrior from his mother. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Mentor. Occupation: Merchant
Voice: Uses sign language
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 1 Darkwood Buckler.
Marbas Flaw, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. He has gleaming, smiling red eyes.
Personality: He has always had a great fascination with Tiefling culture. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Marbas was born in the north. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Sculptor for hire.
Motivation: Expand his business; and a strong sense of loyalty to tiefling people
Ideals: Fighting, Entrepeneur, Persistence. Flaws: Racist. Bonds: Job. Occupation: Sculptor
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Good (CR 4)
Armor Class 14
Hit Points 30 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 16 (+3) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Celestial, Abyssal, Infernal
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: Deep blue spinel (1100 gp). Amber (70 gp). Violet garnet (1100 gp). Moss agate (5 gp).
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Their contribution stands as a beacon of hope for all adventurers!