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Advanced [show]


Hunter Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tan shirt with thin grey vertical stripes and blue pants. He keeps his black hair in a flapper bob. His face is scarred and worn.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He uses divination through singing.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. He was granted martial powers by his dying brother.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Immigrant, Slave. Occupation: Map Maker

Voice: Soft and melodious

Attributes [hide]

Hunter Mitchell, Male Human Commoner 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)14 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Abyssal, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 50 pp. Aquamarine (200 gp). Malachite (9 gp). Fire opal (800 gp). Malachite (9 gp). 1 Minor magic item.


Social Check DCs


Fargrim Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his ceremonial dagger. With bright chestnut hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a minor phobia of water and hates getting wet.

History: Born in the east to a Barber, Fargrim learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is terrified, and will act out of fear; and he's looking for his big break

Ideals: Athletic. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Barber

Voice: Speaks through clenched teeth

Attributes [hide]

Fargrim Eversharp, Male Dwarf Wizard 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)18 (+4) 12 (+1)9 (-1)
Skills History +6, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Abyssal, Gnome, Auran
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 390 gp.


Social Check DCs


Tree In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has wavy black fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and balancing his hectic life and new actor responsibilities is difficult

Ideals: Logical. Flaws: Ugly, Insomniac. Bonds: Job, Rich. Occupation: Actor

Voice: Complex vocabulary, royal

Attributes [hide]

Tree In the Wind, Male Tabaxi Druid 9
Medium (6'7") Tabaxi, Lawful Good (CR 9)
Armor Class 14
Hit Points 37 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)11 (+0) 12 (+1)13 (+1)
Skills Athletics +4, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 130 pp. Peridot (60 gp).


Social Check DCs


Paymon Scorn, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He typically wears a sleeveless long coat of deep violet leather and dull blue iron scale mail. His black hair is heavily combed to the left. His red eyes dart from person to person to random spaces in the air.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He served in the navy to pay for his family's outstanding loans. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Being a Barber kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption.

Bonds: Criminal record, Religious, Military, In love. Occupation: Barber

Voice: Rolls R's

Attributes [hide]

Paymon Scorn, Male Tiefling Monk 8
Medium (5'3") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +4

Possessions: 900 gp. Azurite (7 gp). White pearl (150 gp). Blue quartz (7 gp). Onyx (50 gp). Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Galinndan Perceval Burke, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'4", this man dresses in pastel turtlenecks beneath a brown coat with blue slacks. His blonde hair has been sun bleached extensively. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Galinndan enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Galinndan was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Addict, Ugly, Hedonist. Bonds: Poor, Adventurer. Occupation: Mortician

Voice: Sighs a lot, exhausted

Attributes [hide]

Galinndan Perceval Burke, Male Half-Elf Commoner 5
Medium (5'4") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)15 (+2) 12 (+1)13 (+1)
Skills Athletics +5, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Celestial, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5

Possessions: 5000 sp.


Social Check DCs

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