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Advanced [show]


Dabbledob Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a robe, a symbol of death around his neck, and a lance on his belt. He has a small bristly mustache and wavy red hair. His violet eyes dart from person to person to random spaces in the air.

Personality: Dabbledob is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is afraid of women and trembles around them

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Extrovert. Flaws: Shy. Bonds: Rich. Occupation: Herbalist

Voice: Spits words with contempt

Attributes [hide]

Dabbledob Waggletop, Male Gnome Bard 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Arannis Othronus, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and dresses in green turtlenecks beneath a black coat with grey slacks. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He acts crazy and hedonistic. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Arannis was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and a need for knowledge about a nearby landmark

Flaws: Ugly, Hedonist. Bonds: Religious, Poor, Adventurer. Occupation: Painter

Voice: Sleepy voice

Attributes [hide]

Arannis Othronus, Male Elf Expert 10
Medium (5'3") Elf, Neutral Evil (CR 10)
Armor Class 15
Hit Points 40 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 12 (+1)16 (+3) 13 (+1)13 (+1)
Skills History +7, Insight +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Aquan, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +5

Possessions: 10000 sp.


Social Check DCs


Balam Dignity, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a large blue jacket. His red hair is still thick. He has red eyes and a blue hat with a pastel feather.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Around other people he will do his best to conceal his emotions and appear jolly.

History: He comes from a rich southern family. His mother had invested heavily in several trade routes and wanted him to inherit them. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Flaws: Insomniac, Shy, Mundane. Bonds: Rich, Enemies. Occupation: Mortician

Voice: Italian accent

Attributes [hide]

Balam Dignity, Male Tiefling Expert 9
Medium (6'8") Tiefling, Neutral Evil (CR 9)
Armor Class 14
Hit Points 49 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 15 (+2)12 (+1) 11 (+0)12 (+1)
Skills Athletics +2, Survival +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Jacobs, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is physically well-built. His blonde hair is smooth and relatively long. He has gray eyes and a black hat with a tan feather.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: He was born the only child of a wealthy merchant. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur. Flaws: Secretive, Insane, Racist. Bonds: Religious. Occupation: Bricklayer

Voice: Speaks in third person

Attributes [hide]

Randal Jacobs, Male Half-Elf Rogue 5
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Gûnd Abram, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. With bright blonde hair and a scraggly beard. His ears are large.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. After a long history of fighting, Gûnd and his spouse have recently divorced.

Motivation: To unite with his brother.

Flaws: Ugly, Antagonistic. Bonds: Family, Immigrant, Enemies. Occupation: Locksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gûnd Abram, Male Half-Orc Expert 7
Medium (5'6") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 54 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)14 (+2) 9 (-1)15 (+2)
Skills History +5, Performance +5
Senses Passive Perception 9
Languages Common, Orc, Gnoll, Halfling
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1200 gp. A necklace of small pink pearls (1000 gp). Black velvet mask with numerous citrines (170 gp).


Social Check DCs

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