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NPC Generator

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Advanced [show]


Zepar Mayhem, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a simple blue robe with green stripes complete with hood. His black hair is lengthy. His eyes, though not visible through his cowl, are silver.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not trust anyone and sleeps with one eye open.

History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Philantrophist, Impeccable. Flaws: Insomniac. Bonds: Military, Attractive. Occupation: Spice Merchant

Voice: Squeaky

Attributes [hide]

Zepar Mayhem, Male Tiefling Bard 8
Medium (5'4") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 59 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 16 (+3)11 (+0) 11 (+0)16 (+3)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 100000 cp.


Social Check DCs


Namfoodle Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'4" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting clothing which further accentuates his frame. His blonde hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: He has always had a great fascination with Gnomish culture. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the south to a Tailor, Namfoodle learned a great deal about his father's area of expertise. Brilliant and gifted he never wanted to apply himself. He struck the Tailor job and began his own company from there.

Motivation: He's looking for his big break; and balancing his hectic life and new tailor responsibilities is difficult

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Family, Job, Adventurer. Occupation: Tailor

Voice: Smoker's lung

Attributes [hide]

Namfoodle Shadowcloak, Male Gnome Bard 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)13 (+1) 10 (+0)12 (+1)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp.


Social Check DCs


Oskar Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, brown, dusty cloak. He has styled his golden hair well, parting it to the left. His skin is flawless and his violet eyes scan people very quickly.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: Oskar was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants revenge against drow; and a deep hatred of drow

Ideals: Justice. Flaws: Racist. Bonds: Attractive, Family, Nature, Enemies. Occupation: Bather

Voice: Pronounces difficult words wrong

Attributes [hide]

Oskar Daerdahk, Male Dwarf Sorcerer 12
Medium (4'2") Dwarf, Neutral Good (CR 12)
Armor Class 13
Hit Points 59 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Halfling, Giant
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 100 pp. Alexandrite (200 gp). Canary diamond (3000 gp). Tiger eye turquoise (12 gp). Azurite (12 gp). Freshwater pearl (12 gp). Jasper (60 gp). Black pearl (200 gp). 1 Minor magic item.


Social Check DCs


Kaladan Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His rusty crest is slicked back into a classic pompadour. His red eyes lackadaisically let the world flow into them.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: When he was but 8 years old his parents immigrated from the west. Over the years he perfected his riding and shooting skills. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants his loneliness to end; and to reunite with his old friends

Ideals: Persistence. Bonds: Immigrant, Adventurer, Nature, Has a crush. Occupation: Gardener

Voice: Sounds elderly

Attributes [hide]

Kaladan Orexijandilin, Male Dragonborn Expert 7
Medium (6'3") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)17 (+3) 17 (+3)13 (+1)
Skills Medicine +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Abyssal, Goblin, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4

Possessions: Freshwater pearl (11 gp). Jet (130 gp).


Social Check DCs


Zedaar Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'7" and is a bit bulky. He is very muscular particularly in the legs. He wears bulky grey painted plate armor. His gold crest is lengthy and is close to two feet long. His red eyes dart from person to person.

Personality: Zedaar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the south, certain he would find work there.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Extrovert. Flaws: Forgetful, Mundane. Bonds: Military, Immigrant. Occupation: Dyer

Voice: French accent

Attributes [hide]

Zedaar Jharthraxyn, Male Dragonborn Monk 1
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)11 (+0) 10 (+0)15 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp.


Social Check DCs

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