Senteq Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He wears a red shirt with thin brown vertical stripes and pastel pants. He is portly but not overly obese. His chestnut hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was turned out during the war. He and his family wandered north to less war torn lands. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Flaws: Selfish, PTSD. Bonds: Attractive, Rich, Enemies. Occupation: Doctor
Voice: Pirate accent
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 6)
Armor Class 11
Hit Points 24 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3000 sp.
Manfred Ainsworth, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is well dressed, but even with his fine clothing he looks run-down. He keeps his silver hair in a pixie cut. His fierce green eyes like to dwell on things.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Energy wise he seems alert and responsive.
History: He was born blind and as such lacked many opportunities for work. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Professionalism. Flaws: Antagonistic, Disease. Bonds: Attractive, Religious. Occupation: Gardener
Voice: Irish accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 8 (-1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Cressel Dignity, Male Tiefling [Permalink]
Personal [hide]
Description: He wears long strands of topaz and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a dagger on it. He keeps his dark red hair in a flapper bob. His eyes, though not visible through his cowl, are silver.
Personality: He speaks before he thinks and is too direct. He has all his life been fascinated with dancing.
History: He was always a brilliant, if unscrupulous mind. He has had some formal dancing training, and achieved minor success. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To prove his worth to the world.
Ideals: Artistic, Logical. Flaws: Impulsive, Insane. Bonds: Rich. Occupation: Shipwright
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 400 gp. Iolite (60 gp). Hematite (8 gp). Blue sapphire (400 gp).
Art In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a brown wide-brimmed hat and brown clothes. He wears his gray fur up. His hazel eyes are slightly larger than normal.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Art lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has drifted from career to career and currently works as a Map Maker.
Motivation: He wants to get laid; and wants to work out more often
Ideals: Athletic, Disciplined, Justice. Bonds: Family, Job, Has a crush. Occupation: Map Maker
Voice: Shortens vowels
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 75 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Celestial
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 2 | 2 | 2 |
Possessions: 1500 gp.
Zedaar Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He dresses well, typically a more casual-formal manner. Beneath his clothing is a huge mess of scar tissue. His black crest is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.
Personality: He can speak with the recently deceased. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to loving parents in a slum to the north. He was taken from his home at a very young age. He was granted necromantic powers by his dying sister.
Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new laborer responsibilities is difficult
Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Poor, Slave. Occupation: Laborer
Voice: Farmer accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 2000 cp.
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