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Advanced [show]


Dûgz Braxton, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears a green vest and prefers white and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: He is business-like. He takes instructions and follows them to the letter. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he is content

Ideals: Professionalism. Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor. Occupation: Marshal

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dûgz Braxton, Male Half-Orc Expert 3
Medium (6'8") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)13 (+1) 12 (+1)10 (+0)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Everburning torch.


Social Check DCs


Patrick Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears a violet collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt, and his gloved hand is found clutching a sai. He has shaved his head bald. He has a dull look in his green eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels kind of lost in life; and expand his business

Ideals: Logical. Flaws: Depressed, Antagonistic. Bonds: Job, Rich. Occupation: Shoemaker

Voice: Whispers

Attributes [hide]

Patrick Pinkerton, Male Human Druid 11
Medium (5'0") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 62 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)10 (+0) 14 (+2)12 (+1)
Skills Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 70 pp. Embroidered silk and velvet mantle with numerous moonstones (1500 gp).


Social Check DCs


Theodoric Clayton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man is wearing colorful clothing, dressed as a Assassin. His chestnut hair is matted, messy, and big. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with a lost civilization.

History: He was born to loving parents in a slum to the north. After coming to the age of reason, Theodoric took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now travels the world, in search of power and loot.

Motivation: To protect his home; and he desires power and/or immortality

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Adventurer, Poor, Guardian. Occupation: Assassin

Voice: Soft and melodious

Attributes [hide]

Theodoric Clayton, Male Human Rogue 11
Medium (5'3") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 55 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)9 (-1) 11 (+0)14 (+2)
Skills Investigation +3, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1300 gp. An abacus with copper, silver and gold markers (70 gp). Large well-done wool tapestry (400 gp). Black velvet mask with numerous citrines (70 gp). Silver ewer (20 gp). 1 Minor magic item.


Social Check DCs


Mantus Muse, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears black cloth garments or leather armor. His hair is short and blue. He wears crescent spectacles with a black brim.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a Apothecary, his mother struggled to pay the bills. While studying, he fell in love. They married and had a daughter. Days after completing his studies, news broke out that his hometown was attacked by drow. Mantus was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Revenge.

Ideals: Athletic, Optimist. Bonds: Enemies, In love, Poor. Occupation: Locksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mantus Muse, Male Tiefling Aristocrat 9
Medium (6'9") Tiefling, True Neutral (CR 9)
Armor Class 11
Hit Points 62 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Intimidation +5, Survival +5
Senses Passive Perception 12
Languages Common, Goblin, Auran
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 2000 gp. Iolite (20 gp). Freshwater pearl (15 gp). Moss agate (15 gp). Jade (40 gp).


Social Check DCs


Tim Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He sports a flattop hair cut. He has a dull look in his amber eyes.

Personality: Tim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Banker and was forced into it by his family; and an old rival family wants him found

Ideals: Fighting, Artistic. Flaws: Mundane. Bonds: Family, Mentor. Occupation: Banker

Voice: Whispers

Attributes [hide]

Tim Winterbourne, Male Human Commoner 7
Medium (6'4") Human, Neutral Evil (CR 7)
Armor Class 9
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)12 (+1) 8 (-1)14 (+2)
Skills Investigation +4, Stealth +2
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 40000 cp.


Social Check DCs

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