Right-Handed Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man dresses like a well dressed Roofer does. His clothes are grease stained in places. His black fur is thinning but still full. His copper unseeing eyes seem to look past you.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He misses his home and complains about the freezing weather, even in summer.
History: Right-Handed hails from a village terrorized by gnolls. A few years later when the east was not economically sound they moved to his current location. He now owns his own business.
Motivation: He wants revenge against gnolls; and he'd like to take his coworkers down a peg
Flaws: Disease. Bonds: Job, Poor, Immigrant, Enemies. Occupation: Roofer
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 59 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 |
Possessions: 50 pp. Lapis lazuli (15 gp). Rock crystal (30 gp). Star rose quartz (30 gp). 1 Minor magic item. 1 Minor magic item.
Salasar Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of halberds on his belt, each one with a amber on the hilt. He has moderate length white crest. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Philantrophist. Flaws: Insane, Antagonistic. Bonds: Rich, Job. Occupation: Animal Trainer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 6)
Armor Class 11
Hit Points 30 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 800 gp. Star ruby (1600 gp). Red spinel (50 gp). Moss agate (12 gp).
Greethen Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This eastern man is wearing a long, blue, dusty cloak. His clothes are grease stained in places. He has rusty crest. His eyes are red and beady.
Personality: He will rave to anyone who will listen. His job bores him to no end. He has decided to make it more interesting.
History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the north was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.
Motivation: He desires power and/or immortality; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Insane. Bonds: Poor, Immigrant, Adventurer, Criminal record. Occupation: Barkeep
Voice: Uses sign language
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 39 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
Possessions: 11000 sp.
Immeral Nailo, Male Elf [Permalink]
Personal [hide]
Description: This dark-skinned male wears silk and lounges about seductively. He is tall, broad shouldered and powerfully built. His hair is brown, silky, and of moderate length. His blue eyes are slightly larger than normal.
Personality: He loves telling others what to do and how they should feel about things. He is lazy and tries to find solutions quickly.
History: From birth he was tutored by a cruel and relentless mentor. Cursed with a spirit at a very young age, Immeral has worked very hard to control his curse. Some 4 years later his spouse died after the birth of his son. Heartbroken, Immeral never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Retire the richest man in the south.
Ideals: Opinionated. Flaws: Lazy, Disease. Bonds: Attractive, Mentor. Occupation: Cook
Voice: Timid voice
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 19 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 9 (-1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
Possessions: 700 pp. Deep green spinel (160 gp). Emerald (1000 gp). Eye agate (14 gp). Violet garnet (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Morgran Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'4". He is typically in his Merchant uniform. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He believes the world needs to unite to get rid of gnolls once and for all.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His divine abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Morgran was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: A deep hatred of gnolls; and further expansion of business
Ideals: Passionate, Gifted. Flaws: Insomniac. Bonds: Job, Enemies. Occupation: Merchant
Voice: American accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 330 gp.
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