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Advanced [show]


Mozû Tindall, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his white hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: This man loves painting and to teach people painting more than just about anything. He plays an instrument quite well.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. He has gone from town to town working and never settling down anywhere, but has fallen for a local Roofer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire; and to settle down with his crush

Ideals: Fighting, Athletic, Artistic. Flaws: Ugly. Bonds: Has a crush. Occupation: Knight

Voice: Indian accent

Attributes [hide]

Mozû Tindall, Male Half-Orc Adept 7
Medium (5'3") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)12 (+1) 12 (+1)8 (-1)
Skills Nature +4, Performance +2
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1000 sp.


Social Check DCs


Osco Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail. He has a penchant for wearing a ring with an oversized emerald on his right hand. His hair is cut close to his head. His eyes are hazel.

Personality: He snorts whenever he laughs or is feeling confident. He enjoys reading and quiet.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Banker arts, while his father instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He has drifted from career to career and currently works as a Banker.

Motivation: Wants to open a new tavern; and money/treasure

Ideals: Logical. Bonds: Rich, Adventurer, Job. Occupation: Banker

Voice: Excited and jittery

Attributes [hide]

Osco Goodbarrel, Male Halfling Sorcerer 2
Small (3'4") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)14 (+2) 15 (+2)16 (+3)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 100 gp.


Social Check DCs


Manfred Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears rags and sports a simple walking cane. His long black hair is drawn into a two foot long braid. His eyes are likewise green. His teeth are white and perfect.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Manfred lived on a farm with his mother, near the main road leading to a nearby town. When Manfred reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Poor, Attractive, Military, Family. Occupation: Merchant

Voice: Eastern European accent

Attributes [hide]

Manfred Durkin, Male Half-Elf Sorcerer 15
Medium (5'9") Half-Elf, Neutral Evil (CR 15)
Armor Class 14
Hit Points 66 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 12 (+1)18 (+4) 11 (+0)15 (+2)
Skills Insight +5, Intimidation +7
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Druidic, Aquan, Infernal
Attacks Melee +4 / 4d8-1, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17666666640

Possessions: 8000 gp. Gold and ruby ring (10000 gp). Jeweled electrum ring (2000 gp). Golden circlet with four aquamarines (6000 gp). Black velvet mask with numerous citrines (140 gp). Jeweled electrum ring (2000 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Odorr Tyndall, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears blue painted combat armor at almost all times. He has wavy black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Odorr is depressed about a lot of things. He tends to be a nihilist. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Flaws: Ugly, Depressed. Bonds: Religious, Rich. Occupation: Weaver

Voice: Thin and wheezing

Attributes [hide]

Odorr Tyndall, Male Half-Orc Aristocrat 7
Medium (5'5") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)15 (+2) 18 (+4)8 (-1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Orc, Halfling, Goblin
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Delg Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears just a black suit. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a card on it. His head has been shaved. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with his god.

History: Born in the south to a Doctor, Delg learned a great deal about his mother's area of expertise. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has worked as a Doctor like his mother before him.

Motivation: His religion dominates his actions; and he is unsatisfied with his job

Ideals: Justice. Flaws: Ugly, Addict. Bonds: Religious, Job. Occupation: Doctor

Voice: Pirate accent

Attributes [hide]

Delg Morigak, Male Dwarf Paladin 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)17 (+3) 14 (+2)15 (+2)
Skills Intimidation +4, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Celestial, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 70 gp.


Social Check DCs

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