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NPC Generator

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Advanced [show]


Gunter Hart, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are green.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Sold as a small child to a wizard, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted from career to career and currently works as a Spy.

Motivation: Sabotage a competitor; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Persistence. Bonds: Attractive, Family, Mentor, Job, Adventurer. Occupation: Spy

Voice: Mumbles to self between sentences

Attributes [hide]

Gunter Hart, Male Half-Elf Rogue 5
Medium (5'3") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 12 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)16 (+3) 16 (+3)12 (+1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Elven, Undercommon, Celestial, Druidic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 3000 sp. Bloodstone (60 gp).


Social Check DCs


Dondon Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and he perpetually has his sword ready. His golden hair is heavily combed to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. Since then, he has sought to make the best of life.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Bonds: Poor, Slave, Nature, Religious. Occupation: Shipwright

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dondon Hilltopple, Male Halfling Sorcerer 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 18 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)12 (+1) 17 (+3)18 (+4)
Skills Acrobatics +6, Intimidation +7
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 900 gp.


Social Check DCs


Pushkrimp Jacobs, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a flattop hair cut. His eyes are violet and catlike.

Personality: His tongue was cut out and he uses sign language. He is lazy, self-centered, vain, and jealous.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Pushkrimp abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To protect his home; and he's looking for his big break

Ideals: Entrepeneur. Flaws: Disease, Selfish. Bonds: Adventurer, Guardian. Occupation: Marshal

Voice: Speaks like tongue is numb

Attributes [hide]

Pushkrimp Jacobs, Male Half-Orc Commoner 2
Medium (5'2") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)13 (+1) 11 (+0)10 (+0)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 150 gp.


Social Check DCs


Burgell Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: 3'2" and muscular, this eastern man wears an entirely brown suit with blue socks and a vest with buckled shoes. His black hair is cut short. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Burgell hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Burgell hails from a village terrorized by gnolls. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Athletic, Artistic, Optimist. Flaws: Addict. Bonds: Enemies. Occupation: Seamstress

Voice: Can't modulate volume

Attributes [hide]

Burgell Glittergem, Male Gnome Paladin 12
Small (3'2") Gnome, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 119 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)10 (+0) 16 (+3)12 (+1)
Skills Investigation +4, Medicine +7
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 2000 gp. Golden circlet with four aquamarines (3000 gp). Silver chalice with lapis lazuli gems (90 gp). Jeweled gold crown (5000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Solid gold idol (1200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). 1 Minor magic item.


Social Check DCs


Veit Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a green coat over a black low-cut shirt, and a feathered hat upon his head. He has a penchant for wearing a ring with an oversized opal on his left hand. His white hair is long and unkept. He has a tattooed face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is frequently practicing swordplay.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Veit reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Rich, Military. Occupation: Masseuse

Voice: French accent

Attributes [hide]

Veit Bigtoe, Male Dwarf Fighter 4
Medium (4'3") Dwarf, True Neutral (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)12 (+1) 11 (+0)8 (-1)
Skills Animal Handling +2, Deception +1
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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