Oblar High-hill, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a brown collared shirt and green pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His black hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Around other people he will do his best to conceal his emotions and appear jolly.
History: Oblar lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He's also a talented Cook, but doesn't like to broadcast it.
Motivation: A strong sense of loyalty to Halfling people; and expand his business
Flaws: Ugly, Shy, Racist. Bonds: Family, Job. Occupation: Doctor
Voice: Boston accent
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 12)
Armor Class 14
Hit Points 48 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
Possessions: 2000 gp. Gold and topaz bottle stopper cork (500 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item.
Cask Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears very tight pants and wife beaters, though occasionally he sports a brown coat, and sports empty pouches on his belt. His fur is cut close to his head. He wears large thick round spectacles.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.
Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg
Ideals: Optimist, Philantrophist, Fighting. Bonds: Job, Adventurer. Occupation: Adventurer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 56 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1300 gp. Blue sapphire (1600 gp). Freshwater pearl (8 gp). Star rose quartz (30 gp). 1 Minor magic item.
Gale Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses well, wearing white shirts, loose pants, and blazers most of the time. He has styled his red fur well, parting it to the right. His eyes are hazel and catlike.
Personality: Cocky and sure of himself, he believes he is the best Priest born in the past three hundred years. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Gale was born with his father's beautiful face. A gifted student he started as a Navigator, but he got bored and became a Priest. He has worked as a Priest like his father before him.
Motivation: He's repulsed by the PC; and wants to open a new tavern
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Job, Mentor. Occupation: Priest
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 65 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Orc, Terran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Mormo Blur, Male Tiefling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears many layers of old clothing at all times. His red hair is smooth and relatively long. His gold unseeing eyes seem to look past you.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also has developed a complete distrust of the Doctor profession.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gifted student he started as a Doctor, but he got bored and became a Cartwright. He has drifted from career to career and currently works as a Cartwright.
Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult; and sabotage a competitor
Flaws: Ugly, Disease, Terse, Insomniac. Bonds: Poor, Job. Occupation: Cartwright
Voice: High pitched, excited
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 50 gp. Chrysoberyl (90 gp).
Andram Chant, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man prefers to wear white clothing when he does not wear armor. His blue hair is lengthy and is close to two feet long. His eyes are likewise silver.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a habit of throwing himself into exceedingly dangerous situations.
History: Gifted from a young age, Andram studied abroad. Like his mother and his sister before him, after school he went straight into learning to become a Miner. He hasn't been sleeping well lately.
Motivation: He has a rivalry with the Church that dominates his actions; and to prove his worth to the world
Ideals: Gifted. Flaws: Impulsive, Insomniac. Bonds: Poor, Job, Religious. Occupation: Miner
Voice: Hollow voice
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 12)
Armor Class 9
Hit Points 65 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 16 (+3) | 14 (+2) | 15 (+2) | 19 (+4) |
Senses Passive Perception 16
Languages Common, Terran, Celestial
Attacks Melee +8 / 3d10+4, Ranged +3 / 3d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!