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Advanced [show]


Eiravel Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a black scarf. His black hair is greying along the sides and has receded to reveal a widow's peak. His fierce violet eyes like to dwell on things.

Personality: He is very quiet and rarely speaks above a whisper. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a criminal king-pin and mafia family He has chosen to use the inheritance that was left to him frivolously. Being a Apothecary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and find a way to reverse the transformation of his brother

Flaws: Shy. Bonds: Family, Criminal record, Rich. Occupation: Apothecary

Voice: Irish accent

Attributes [hide]

Eiravel Iranapha, Male Elf Aristocrat 11
Medium (5'5") Elf, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 60 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)16 (+3) 12 (+1)14 (+2)
Skills Nature +7, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Draconic, Infernal, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1100 gp. Brown-green garnet (50 gp). Alexandrite (200 gp). Chalcedony (70 gp). Alexandrite (200 gp). Banded agate (5 gp). Black star sapphire (1600 gp). Lapis lazuli (5 gp).


Social Check DCs


Miles Shelly, Male Human [Permalink]

Personal [hide]

Description: A 5'5" eastern man, he wears a worn and beaten armor. His hair is red, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Miles was raised in a hard working conservative environment. His first spouse was a Roofer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Healer and was forced into it by his family.

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Job, Family. Occupation: Healer

Voice: Scottish accent

Attributes [hide]

Miles Shelly, Male Human Fighter 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)11 (+0) 12 (+1)16 (+3)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp. Eye agate (14 gp).


Social Check DCs


Naill Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is constantly adorned with expensive silk clothing, often dyed in bright black and blue, and wears rings and necklaces with large, colorful gems. His long auburn hair reaches down to his waist. His eyes are blue.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born blind and as such lacked many opportunities for work. He was taken from his home at a very young age. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he is greedy

Ideals: Athletic, Optimist, Justice. Flaws: Disease. Bonds: Rich, Slave. Occupation: Farmer

Voice: Middle-eastern accent

Attributes [hide]

Naill Xistsrith, Male Elf Warlock 3
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)12 (+1) 11 (+0)10 (+0)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 400 gp. 7 Acid flasks. 2 Tanglefoot bags. 3 Thunderstones.


Social Check DCs


Adrik Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a blue shirt with thin black vertical stripes and grey pants. His blonde hair is styled in orderly dreadlocks. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Further he is a bit of a stoner and is frequently out of it.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adrik fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Ugly, Insane, Addict. Bonds: Military. Occupation: Interpreter

Voice: Can't modulate volume

Attributes [hide]

Adrik Daraln, Male Dwarf Fighter 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)14 (+2) 8 (-1)12 (+1)
Skills Acrobatics +2, Athletics +2
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Eberdeb Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in an above average manner. His black hair has been sun bleached extensively. He has gray eyes and a black hat with a yellow feather.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also has developed a complete distrust of the Glassblower profession.

History: His father raised him in a mountain cabin. Like his mother and his brother before him, after school he went straight into learning to become a Adventurer. He has drifted from career to career and currently works as a Adventurer.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Adventurer

Voice: Sleepy voice

Attributes [hide]

Eberdeb Sympony, Male Gnome Rogue 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 15
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 16 (+3)17 (+3) 11 (+0)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Terran, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 16000 sp. 1 Minor magic item.


Social Check DCs

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