Corkitron Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is blonde and curly. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: The child of a Guard, who enjoyed hunting, Corkitron was taken on many hunting expeditions. A gifted student he started as a Guard, but he got bored and became a Soapmaker. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.
Motivation: Meet up once more with his childhood friend; and he'd like to take his coworkers down a peg
Flaws: Addict. Bonds: Rich, Job, Adventurer, Nature. Occupation: Soapmaker
Voice: Raspy
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 51 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Gnoll, Auran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 800 gp. Bloodstone (50 gp). Zircon (50 gp). Star rose quartz (50 gp).
Oppleby Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a red deerstalker hat and red clothes. His white hair is still thick. He wears large thick round spectacles.
Personality: He has a massive crush on the younger sibling of the Ploughman who has hired him part-time. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He got into the Ploughman business at a young age. A gifted student he started as a Masseuse, but he got bored and became a Ploughman. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wishes to resurrect an old love.
Bonds: Has a crush, In love, Job, Nature. Occupation: Ploughman
Voice: Hissing voice
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +5
Possessions: 5000 cp. 1 Minor magic item.
Abad Flair, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses in black turtlenecks beneath a green coat with blue slacks. He wears his brown hair down. He has a tattooed face.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. He is afraid of women and trembles around them
History: From birth he was tutored by a cruel and relentless mentor. His father had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Further expansion of business; and he is unsatisfied with his job
Flaws: Racist, Shy. Bonds: Mentor, Rich, Job. Occupation: Body Guard
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 200 gp. Amethyst (90 gp). Chalcedony (80 gp). Star ruby (1000 gp). Chrysoberyl (90 gp).
Dûgz Berkeley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Engraver. He has a moderate pudge and is not very fit. He wears a top hat to hide his balding. He wears round tiny glasses practically rammed into his face.
Personality: He speaks before he thinks and is too direct. He is able to make almost anything out of random pieces of junk.
History: The child of western immigrants he idolized his father. After coming to the age of reason, Dûgz took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better kind of golem.
Motivation: Wants a kiss; and he's attracted to the pc
Ideals: Gifted. Flaws: Impulsive. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Engraver
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 9 (-1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2000 cp.
Euron Muse, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears a fine chain shirt which he covers with violet colored cloaks and clothing. He sports a flattop hair cut. He wears an eyepatch.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero.
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Slave, Adventurer. Occupation: Navigator
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 61 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +3
Possessions: 800 gp. Cloth of gold vestments (30 gp). Golden circlet with four aquamarines (3000 gp).
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