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Advanced [show]


Medrash Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a grey vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He is muscular with a powerful set of arms. He sports a flattop crest cut. His red eyes are slightly larger than normal.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him.

Ideals: Passionate, Impeccable. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Priest

Voice: Excited and jittery

Attributes [hide]

Medrash Daardendrian, Male Dragonborn Ranger 2
Medium (6'4") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 330 gp.


Social Check DCs


Dondon Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears a black tunic with tan highlights, and long white pants that bunch up around his shoes. He carries with him a set of rapiers on his belt, each one with a amber on the hilt. He has done his best to style his blonde hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Dondon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Dondon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wishes to resurrect an old love; and to protect his home

Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Adventurer, Guardian, In love. Occupation: Weaver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dondon Warmwater, Male Halfling Warrior 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 58 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)8 (-1) 15 (+2)14 (+2)
Skills Insight +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Amnon Calm, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his long red hair kept up in a rat tail. His black eyes have a joyful gleam in them most of the time.

Personality: He is irascible and easily irritated. He works hard and plays hard.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Amnon took refuge in the old dungeon and found the beat up shield and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Antagonistic, Hedonist. Bonds: Poor, Nature. Occupation: Miner

Voice: Deep voice with rolling R's

Attributes [hide]

Amnon Calm, Male Tiefling Druid 5
Medium (6'10") Tiefling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)19 (+4) 16 (+3)16 (+3)
Skills Athletics +5, Insight +6
Senses Passive Perception 13
Languages Common, Auran, Undercommon, Halfling, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 800 gp. Golden yellow topaz (1600 gp). 1 Minor magic item.


Social Check DCs


Alberich Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is bristling with hidden weapons, mostly crossbows and halberds. He has done his best to style his auburn hair to look like a famous performer. He has several tiny ruby earrings on each ear.

Personality: Alberich wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He is able to fit into much smaller and tighter spaces than normal.

History: He was born into a rich family. While studying, he fell in love. They married and had a son. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Disciplined, Gifted. Bonds: Attractive, Criminal record, Rich, In love. Occupation: Brewer

Voice: Pronounces O like U

Attributes [hide]

Alberich Hammerstone, Male Dwarf Wizard 4
Medium (4'3") Dwarf, Lawful Evil (CR 4)
Armor Class 9
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)17 (+3) 14 (+2)13 (+1)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Celestial, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Cockaby Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a red tunic with tan highlights, and long brown pants that bunch up around his shoes. He has a penchant for wearing a ring with an oversized amber on his right hand. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To pay off his debts; and money/treasure

Ideals: Philantrophist. Flaws: Hedonist, Secretive. Bonds: Rich, Mentor, Debt. Occupation: Jeweler

Voice: Laughs frequently while speaking

Attributes [hide]

Cockaby Cobblelob, Male Gnome Commoner 6
Small (3'3") Gnome, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 25 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)14 (+2) 10 (+0)15 (+2)
Skills Religion +5, Survival +3
Senses Passive Perception 10
Languages Common, Gnome, Orc, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 7000 sp. Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). An abacus with copper, silver and gold markers (80 gp). Silver comb with moonstones (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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