Cressel Malevolence, Male Tiefling [Permalink]
Personal [hide]
Description: He wears bulky blue painted plate armor. He carries with him a set of scimitars on his belt, each one with a emerald on the hilt. His long blue hair is drawn into a two foot long braid. He wears large thick round spectacles.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is skeptical of what others tell him and is slow to trust.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cressel fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker. Flaws: Shy, Disease, Antagonistic. Occupation: Dilettante
Voice: Raspy
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Good (CR 14)
Armor Class 11
Hit Points 78 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Auran, Orc, Gnoll
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 5000 gp. Solid gold idol (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Jeweled electrum ring (5000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver ewer (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naal LaCava, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.
Personality: Naal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born to loving parents in a slum to the south. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world; and balancing his hectic life and new carpenter responsibilities is difficult
Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Carpenter
Voice: Spits words with contempt
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Borun Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears baggy white pantaloons and a tan scarf. With bright red hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: The child of southern immigrants he idolized his mother. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He desires power and/or immortality.
Flaws: Insane, Antagonistic. Bonds: Adventurer, Immigrant, Nature. Occupation: Bowyer
Voice: Scratchy, weak
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 16)
Armor Class 15
Hit Points 106 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 19 (+4) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Halfling, Terran, Undercommon, Gnome, Elven
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4
Possessions: 6000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Olunt Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in collared shirts and wears a proper scarf over his head. His hair is short and silver. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Olunt wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He has all his life been fascinated with painting.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was a soldier and died while he was still young. Olunt was left his father's suit of armor and trained in its use and care. He has never given up on his painting dream.
Motivation: To unite with his sister; and he wants nothing more than to rejoin the army
Ideals: Disciplined, Artistic. Bonds: Religious, Military, Family. Occupation: Weaver
Voice: Old thin voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 38 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 50000 cp. A miniature golden chest with tiny emeralds lining the top (140 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Fire opal pendant on a fine gold chain (1900 gp).
Randal Ashley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Flaws: Ugly, Fearful. Bonds: Religious, Guardian, Adventurer. Occupation: Sailor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Red garnet (160 gp).
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Their contribution stands as a beacon of hope for all adventurers!
