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Boddynock Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male wears a faded coat and loose pants complete with feathered hat. He is tall, broad shouldered and powerfully built. His blonde hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: Boddynock speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gifted from a young age, Boddynock studied abroad. Brilliant and gifted he never wanted to apply himself. He now travels the world, in search of power and loot.

Motivation: Many giants want him driven away; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Impeccable, Gifted. Bonds: Religious, Adventurer, Enemies. Occupation: Fletcher

Voice: High pitched, excited

Attributes [hide]

Boddynock Gummen, Male Gnome Rogue 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 14 (+2)15 (+2)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Ozyman Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. He sports a long white beard, and similarly colored long hair. His fierce green eyes like to dwell on things.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born into a rich family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now mingles about in high society.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Religious, Job. Occupation: Knight

Voice: Excited and jittery

Attributes [hide]

Ozyman Tallfellow, Male Halfling Sorcerer 5
Small (3'4") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 16 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)9 (-1) 10 (+0)16 (+3)
Skills Acrobatics +5, Performance +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Zog Pickering, Male Half-Orc [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a lot of dark rich colors, with gold accents. His long white hair is drawn into a two foot long braid. His eyes are hazel.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: The child of northern immigrants he idolized his mother. A gifted student he started as a Soapmaker, but he got bored and became a Sailor. He left for the north, certain he would find work there.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Bonds: Attractive, Enemies, Immigrant, Job. Occupation: Sailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Zog Pickering, Male Half-Orc Fighter 3
Medium (5'0") Half-Orc, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)12 (+1) 12 (+1)9 (-1)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1000 sp. 1 Everburning torch.


Social Check DCs


Gardain Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears a tan coat over a black low-cut shirt, and a broad hat upon his head, he is not a threatening figure. He keeps his long blonde hair kept up in a rat tail. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is overprotective of those who hire his services. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in a small village he learned the ways of the warrior from his father. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He struck the Animal Trainer job and began his own company from there.

Motivation: He has passion for adventuring and risk; and to protect his home

Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Job, Adventurer. Occupation: Animal Trainer

Voice: Loud with bravado

Attributes [hide]

Gardain Graybeard, Male Dwarf Warlock 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)12 (+1) 18 (+4)8 (-1)
Skills History +3, Nature +3
Senses Passive Perception 14
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 100 sp.


Social Check DCs


Nicor Muse, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair is lengthy and is close to two feet long. His gold eyes are passionate and lively.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He receives visions of the future at random moments

History: Born to a pair of adventurers, Nicor grew up listening to his father's many stories. Nicor abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: He feels kind of lost in life.

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Rich, Adventurer. Occupation: Spy

Voice: Hollow voice

Attributes [hide]

Nicor Muse, Male Tiefling Warrior 8
Medium (6'2") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 57 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)14 (+2) 10 (+0)19 (+4)
Skills Athletics +7, Nature +5
Senses Passive Perception 10
Languages Common, Ignan, Giant
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +5

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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