Gardain Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a fine chain shirt which he covers with red colored cloaks and clothing. He has done his best to style his black hair to look like a famous performer. He is very pretty but has cold, dead eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a ruthless business man, a trait he acquired from his father.
History: He was raised by priests from a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.
Motivation: His religion dominates his actions.
Ideals: Entrepeneur. Flaws: Emotional. Bonds: Attractive, Religious, Mentor. Occupation: Healer
Voice: Draws out vowels
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1900 sp.
Kildrak Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He dresses in collared shirts and wears a proper scarf over his head, marred by chocolates. His white hair is heavily combed to the left. His face is covered beneath a completely black helmet.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He receives visions of the future at random moments
History: Kildrak hails from a village terrorized by brigands. His parents enrolled him in a Paladin school at a young age so that he could practice his druidic talents. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Revenge.
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Enemies. Occupation: Shepherd
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 25 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 20 (+5) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Smokesticks.
Adran Othronus, Male Elf [Permalink]
Personal [hide]
Description: He wears bulky green painted plate armor. He has a moderate pudge and is not very fit. His hair is silver and curly. His fierce violet eyes like to dwell on things.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Sold as a small child to a wizard, Adran was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Hunter. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants his loneliness to end; and he would like to get married and retire
Flaws: Antagonistic, Impulsive. Bonds: Mentor, Has a crush, Rich. Occupation: Barber
Voice: High pitched and raspy
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 7)
Armor Class 13
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 300 gp.
Jebeddo Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who wears a tight fitting brown shirt and pants. He has dyed his greying silver hair a little too much giving a sharp silver color. His ears are large.
Personality: He is calm most of the time but flees social interaction. Around other people he will do his best to conceal his emotions and appear jolly.
History: Jebeddo was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He became a Barrister soon after.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Ugly, Shy. Bonds: Job, Adventurer. Occupation: Barrister
Voice: Speaks with a cold
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 39000 sp. Red garnet (100 gp). Jade (100 gp). Star ruby (800 gp).
Ortegar Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 2'10". He wears a blue shirt with thin black vertical stripes and white pants, and his gloved hand is found clutching a falchion. With a patchy chestnut beard and wild chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He can speak with the recently deceased. He is used to getting what he wants. In part because he is a meticulous planner.
History: From birth he was tutored by a cruel and relentless mentor. He has had some formal dancing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Glassblower again; and to reunite with his old friends
Ideals: Gifted, Professionalism, Artistic. Flaws: Ugly. Bonds: Mentor. Occupation: Hunter
Voice: Low and grunting
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 12)
Armor Class 13
Hit Points 106 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Abyssal
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: 3000 gp. Aquamarine (600 gp). Eye agate (10 gp). 1 Minor magic item. 1 Minor magic item.
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