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NPC Generator

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Advanced [show]


Halimath Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a blonde handlebar mustache and slicked back blonde hair. He has gray eyes and a tan hat with a red feather.

Personality: Prone to second guessing himself, he comes off as nervous. Animals are drawn to him, and he is able to talk to them.

History: He was born several months after his father was called into army service. His necromantic abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's in love; and he wants to get laid

Ideals: Gifted. Flaws: Shy. Bonds: Military, Rich, Has a crush. Occupation: Mortician

Voice: Speaks with lips pursed

Attributes [hide]

Halimath Sylvaranth, Male Elf Warlock 4
Medium (5'2") Elf, True Neutral (CR 4)
Armor Class 15
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)20 (+5) 13 (+1)18 (+4) 14 (+2)8 (-1)
Skills Acrobatics +7, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Terran, Giant, Halfling, Draconic
Attacks Melee +5 / 1d10+3, Ranged +7 / 1d10+5, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14322000000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Silvo Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he has the majority of his body covered in plate. His hair is silver and very short. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He exudes charisma. He is a tour de force of persuasion. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Optimist, Logical. Bonds: Attractive, Slave. Occupation: Gardener

Voice: Boston accent

Attributes [hide]

Silvo Fastfoot, Male Halfling Sorcerer 8
Small (3'0") Halfling, True Neutral (CR 8)
Armor Class 12
Hit Points 30 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)9 (-1) 16 (+3)14 (+2)
Skills Perception +6, Stealth +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naill Netyoive, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a white shirt with thin grey vertical stripes and brown pants. His silver hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised in a white middle class family as the only child. He worked as a nervous Sellsword and found it very stressful. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.

Motivation: To be a Marshal again; and he'd like to take his coworkers down a peg

Ideals: Opinionated. Flaws: Ugly, Insane, Mundane. Bonds: Job. Occupation: Sellsword

Voice: Italian accent

Attributes [hide]

Naill Netyoive, Male Elf Aristocrat 3
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)15 (+2) 11 (+0)16 (+3)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Ignan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Ahrim Random, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is renowned for his bright white suits and hats. His brown hair is thinning but still full. His thin eyebrows rest above his beady white eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. A true patriot, Ahrim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the north, but his parents moved at a very young age to the south. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Ugly. Bonds: Immigrant, Military, Family, Rich. Occupation: Navigator

Voice: Stutters

Attributes [hide]

Ahrim Random, Male Tiefling Rogue 3
Medium (5'3") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)15 (+2) 11 (+0)18 (+4)
Skills Intimidation +6, Religion +4
Senses Passive Perception 10
Languages Common, Draconic, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Bharash Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries with him a set of shortbows on his belt, each one with a ruby on the hilt. His crest is blue and curly. His gold eyes are passionate and lively.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He feeds upon the attention of others.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Soapmaker arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bharash fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Impeccable. Bonds: Attractive, Rich. Occupation: Soapmaker

Voice: Relaxed voice

Attributes [hide]

Bharash Linxakasendalor, Male Dragonborn Ranger 4
Medium (6'5") Dragonborn, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)14 (+2) 9 (-1)18 (+4)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Iolite (30 gp). Violet garnet (1200 gp). 1 Minor magic item.


Social Check DCs

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