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NPC Generator

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Advanced [show]


Lewis Wentworth, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear flannel. He wears his auburn hair up. His thin eyebrows rest above his beady green eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful wizard made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he desires power and/or immortality

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Ruler

Voice: Strong lisp

Attributes [hide]

Lewis Wentworth, Male Human Adept 1
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 4000 cp.


Social Check DCs


Dreali Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a tan shirt with thin grey vertical stripes and tan pants. Beneath his clothing is a huge mess of scar tissue. He is bald on top and has large blonde tufts of hair around his ears. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a minor phobia of water and hates getting wet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up work as a Banker and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He feels threatened by others.

Ideals: Joker. Flaws: Ugly, Addict, Fearful. Bonds: Slave. Occupation: Banker

Voice: Cold and demanding tone

Attributes [hide]

Dreali Meliamne, Male Elf Monk 4
Medium (4'7") Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 19000 sp. 1 Minor magic item.


Social Check DCs


William Clinton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears tight fighting clothing, which leaves very little to the imagination. He wears a broad hat to cover his moderate length auburn hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Someone believes him a fraud; and retire the richest man in the south

Ideals: Fighting, Athletic, Optimist, Entrepeneur, Gifted. Occupation: Mercenary

Voice: Smooth and feminine

Attributes [hide]

William Clinton, Male Human Fighter 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 6000 cp.


Social Check DCs


Ghesh Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has moderate length blue crest. His thin eyebrows rest above his beady red eyes.

Personality: He is a Architect first and foremost. He believes firmly that knowledge should be universal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Ghesh has worked very hard to control his curse. He has achieved small success as a Architect.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Disease. Bonds: Poor, Job, Adventurer. Occupation: Architect

Voice: Eastern European accent

Attributes [hide]

Ghesh Turnuroth, Male Dragonborn Paladin 7
Medium (6'5") Dragonborn, True Neutral (CR 7)
Armor Class 14
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)18 (+4) 10 (+0)10 (+0) 14 (+2)15 (+2)
Skills Religion +3, Sleight of Hand +7
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Red spinel (100 gp). Azurite (12 gp).


Social Check DCs


Nalral Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is renowned for his bright white suits and hats. His hair is white and curly. His ears are large.

Personality: He is a Gardener first and foremost. He believes firmly that knowledge should be universal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Nalral hails from a village terrorized by brigands. His childhood dream was to be a Courier, but he was a colossal failure. He now owns his own business.

Motivation: To be a Courier again; and retire the richest man in the south

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Gardener

Voice: Italian accent

Attributes [hide]

Nalral Torevir, Male Dwarf Expert 5
Medium (4'3") Dwarf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)12 (+1) 12 (+1)6 (-2)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 500 gp.


Social Check DCs

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