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NPC Generator

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Advanced [show]


Sammal Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dark leathers with embroidery. His red hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. He dropped out of school before completing his studies. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Athletic, Logical. Flaws: Shy. Bonds: Attractive, Military. Occupation: Servant

Voice: Low and grunting

Attributes [hide]

Sammal Sanctuary, Male Tiefling Bard 2
Medium (5'6") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)18 (+4) 12 (+1)15 (+2)
Skills Persuasion +4, Religion +6
Senses Passive Perception 11
Languages Common, Druidic, Halfling, Aquan, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143000000

Possessions: 1100 sp.


Social Check DCs


Roondar Nackle, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. He wears his golden hair down. His face is covered beneath a completely black helmet.

Personality: He is a Painter first and foremost. He believes firmly that knowledge should be universal. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Gifted from a young age, Roondar studied abroad. Like his father and his brother before him, after school he went straight into learning to become a Painter. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Sellsword again; and sabotage a competitor

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Painter

Voice: Spits words with contempt

Attributes [hide]

Roondar Nackle, Male Gnome Wizard 10
Small (3'5") Gnome, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 63 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 18 (+4)14 (+2) 16 (+3)14 (+2)
Skills Medicine +7, Religion +6
Senses Passive Perception 13
Languages Common, Gnome, Terran, Elven
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444433

Possessions: 13000 sp. Rhodochrosite (12 gp). Malachite (12 gp). Azurite (12 gp). Sardonyx (50 gp). Smoky quartz (50 gp). Black pearl (1400 gp).


Social Check DCs


Ghaliver Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears baggy yellow pantaloons and a red scarf. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady green eyes.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is obsessed with a lost civilization.

History: Ghaliver was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Days after completing his studies, news broke out that his hometown was attacked by illithids. Ghaliver was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Someone believes him a fraud; and he wants to meet his childhood hero

Flaws: Ugly. Bonds: Enemies, Adventurer, Poor, Nature. Occupation: Healer

Voice: Pronounces O like U

Attributes [hide]

Ghaliver Warmwater, Male Halfling Wizard 3
Small (3'4") Halfling, Lawful Good (CR 3)
Armor Class 14
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)11 (+0) 12 (+1)13 (+1)
Skills Arcana +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs


Wrenn Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin white vertical stripes and black pants. He is physically well-built. He has styled his silver hair well, parting it to the left. His eyes are brown.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the south to a Bather, Wrenn learned a great deal about his father's area of expertise. He was taken as a slave by a traveling circus and forced to perform He used his abilities to travel the world and help people.

Motivation: To clean up the streets; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist. Bonds: Job, Slave, Guardian. Occupation: Bather

Voice: Complex vocabulary, royal

Attributes [hide]

Wrenn Wildwander, Male Gnome Monk 6
Small (3'2") Gnome, Lawful Evil (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)17 (+3) 15 (+2)10 (+0)
Skills Investigation +6, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Infernal, Undercommon
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ozyman Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He sports blue clothing, slightly heavier than average wear. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a clover on it. His red hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: Overbrimming with self-confidence, Ozyman isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He works hard and plays hard.

History: He was born at the edge of vast forest. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Glassblower job and began his own company from there.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Impeccable. Flaws: Hedonist. Bonds: Nature, Job, Adventurer. Occupation: Glassblower

Voice: growls and snarls, animalistic

Attributes [hide]

Ozyman Stoutbridge, Male Halfling Druid 5
Small (3'1") Halfling, Chaotic Good (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)15 (+2) 10 (+0)9 (-1)
Skills History +5, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 3000 sp. Violet garnet (1600 gp). Deep blue spinel (1600 gp).


Social Check DCs

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