Darrow Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: An older man who has a large blue mantle and cape that has been intricately interwoven into his black robe, he is not a threatening figure. His hair is brown, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Darrow was born with his mother's beautiful face. As a young adult he joined a group advocating for an improvement in Halfling conditions. He has gone from town to town working and never settling down anywhere, but has fallen for a local Stylist. He hasn't told them the truth, but wants to settle down with them.
Motivation: He wants nothing more than to rejoin the army; and wants a kiss
Ideals: Passionate. Flaws: Racist. Bonds: Attractive, Military, Has a crush. Occupation: Mayor
Voice: Soothing and warm
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 47 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. Malachite (16 gp). Blue quartz (16 gp). Aquamarine (300 gp).
Gimurt Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He has a large pastel mantle and cape that has been intricately interwoven into his white robe, and carries longswords. His hair is always cut to a buzz. His face is scarred and worn.
Personality: Calm and collected, he is a well trained Bowyer. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He is the product a well kept family trust fund and as such has never really known need. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He became a Bowyer soon after.
Motivation: He is greedy; and further expansion of business
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Rich, Family. Occupation: Bowyer
Voice: Relaxed voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 45 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 600 gp. 1 Minor magic item.
Naill Samuel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a custom-built plate barding that's adorned with black lining and desert motifs. His head has been shaved. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered singing. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naill fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and he would like to get married and retire
Ideals: Artistic, Fighting. Flaws: Ugly, Antagonistic, Hedonist. Occupation: Performer
Voice: Uses sign language
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 32 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 1 |
Possessions: 900 gp. Citrine (20 gp). Blue star sapphire (400 gp). 1 Minor magic item.
Charles Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: He typically wears grey cloth garments or leather armor. He is bristling with hidden weapons, mostly greataxes and hammers. He wears a top hat to cover his moderate length black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.
Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Optimist. Flaws: Insane. Bonds: Criminal record, Enemies, In love. Occupation: Animal Trainer
Voice: Sleepy voice
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 17 (+3) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 5 Acid flasks.
Efferil Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He wears a simple brown robe with tan stripes complete with hood. He has a slight overbite and is overall scrawny. He wears his chestnut hair up. He has a tattooed face.
Personality: He is business-like. He takes instructions and follows them to the letter. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the south his family was never financially stable. He has had some formal dancing training, and achieved minor success. He ran away from his former home and has been making his living as a Sculptor for the past few years.
Motivation: He loathes his own lifestyle; and expand his business
Ideals: Professionalism, Artistic. Flaws: Depressed. Bonds: Job, Poor. Occupation: Sculptor
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
