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NPC Generator

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Advanced [show]


Gruk Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many green ritualistic tattoos. He wears a well pressed and immaculate suit (or dress). His brown hair is heavily combed to the right. His hazel eyes peer out from beneath his small pastel hat.

Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with finding treasure.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gruk took refuge in the old dungeon and found the beat up longsword and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Shy. Bonds: Adventurer, Religious, Nature. Occupation: Jeweler

Voice: Sore throat, cough

Attributes [hide]

Gruk Marleigh, Male Half-Orc Wizard 13
Medium (5'9") Half-Orc, True Neutral (CR 13)
Armor Class 12
Hit Points 71 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)13 (+1) 12 (+1)15 (+2)
Skills Medicine +5, Stealth +6
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +8 / 4d4+4, Ranged +6 / 4d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 1000 gp. Rock crystal (40 gp). Alexandrite (400 gp). Rich purple corundum (1000 gp). Rock crystal (40 gp). Citrine (40 gp). Red spinel (100 gp). Rose (40 gp). 1 Medium magic item.


Social Check DCs


Pígug Clayton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a brown top hat and brown clothes. He has a slight overbite and is overall scrawny. His black hair is lengthy. He has a tattooed face.

Personality: Eccentric and domineering, Pígug will drive conversation. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born on a small isolated farm. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he has a rivalry with the church that dominates his actions

Ideals: Extrovert. Bonds: Enemies, Nature, Mentor, Religious. Occupation: Beggar

Voice: Smoker's lung

Attributes [hide]

Pígug Clayton, Male Half-Orc Druid 7
Medium (6'5") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Orc, Infernal, Auran
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 1 Minor magic item.


Social Check DCs


Fallond Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 3'11" and is a bit bulky. He is very muscular particularly in the legs. He wears skinny pants and wears a green and black robe with the hood down. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to loving parents in a slum to the south. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Being a Armorer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Flaws: Antagonistic, Insane, Fearful. Bonds: Criminal record, Poor. Occupation: Armorer

Voice: Russian accent

Attributes [hide]

Fallond Aranore, Male Dwarf Monk 12
Medium (3'11") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 130 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 20 (+5)11 (+0) 10 (+0)10 (+0)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Erias Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. His blonde hair is cut short. His eyes are likewise green.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a great chef.

History: He was always a brilliant, if unscrupulous mind. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He is untrained/undisciplined, which makes him dangerous.

Motivation: Regain custody of his daughter; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Logical. Flaws: Insane. Bonds: Family. Occupation: Animal Trainer

Voice: Mousy voice

Attributes [hide]

Erias Frostbeard, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)14 (+2) 15 (+2)11 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 130 gp.


Social Check DCs


Kerkad Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a faded coat and loose pants complete with wide-brimmed hat, and is pretty ugly. His bronze crest is braided into rings. He has several tiny aquamarine earrings on each ear.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has all his life been fascinated with writing.

History: Kerkad was born in the north. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Joker, Artistic, Persistence. Flaws: Ugly. Bonds: Rich. Occupation: Adventurer

Voice: Pronounces O like U

Attributes [hide]

Kerkad Wivvyrholdalphiax, Male Dragonborn Ranger 7
Medium (6'4") Dragonborn, Chaotic Good (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)16 (+3) 16 (+3)16 (+3)
Skills Insight +6, Performance +6
Senses Passive Perception 13
Languages Common, Infernal, Dwarven, Celestial
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 3000 sp. Sapphire pendant on gold chain (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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