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NPC Generator

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Advanced [show]


Halimath Cithreth, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tight fitting grey shirt and pants. His white hair is heavily combed to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: This man loves painting and to teach people painting more than just about anything. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Halimath was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Halimath decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has worked as a Masseuse like his mother before him.

Motivation: He feels that his past leaves him morally obligated to help; and to protect his home

Ideals: Artistic. Flaws: Disease. Bonds: Criminal record, Job, Guardian. Occupation: Masseuse

Voice: Low range voice

Attributes [hide]

Halimath Cithreth, Male Elf Druid 2
Medium (4'9") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)9 (-1) 16 (+3)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 1600 sp. 1 Chain shirt.


Social Check DCs


Erias Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears tight fitting clothing which further accentuates his frame. He is tall, broad shouldered and powerfully built. He keeps his auburn hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Gifted from a young age, Erias studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has never given up on his painting dream.

Motivation: Doesn't want to be a Sellsword and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Artistic, Gifted. Bonds: Attractive, Family, Job. Occupation: Sellsword

Voice: Relaxed voice

Attributes [hide]

Erias Silveraxe, Male Dwarf Bard 7
Medium (4'5") Dwarf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 39 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)10 (+0) 14 (+2)11 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 400 gp.


Social Check DCs


Oskar Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'4" and wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. His white hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When Oskar reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oskar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle

Ideals: Fighting. Flaws: Depressed, Insane. Bonds: Slave, Military. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Oskar Dankil, Male Dwarf Rogue 10
Medium (4'4") Dwarf, Lawful Good (CR 10)
Armor Class 10
Hit Points 53 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +5

Possessions: 1800 gp. Fire opal pendant on a fine gold chain (500 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Faran Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a tan coat over a white low-cut shirt, and a top hat upon his head. He has shaved his head bald. His eyes, though not visible through his cowl, are brown.

Personality: He speaks before he thinks and is too direct. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born to a pair of adventurers, Faran grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister

Flaws: Impulsive. Bonds: Family, Adventurer, Rich. Occupation: Engraver

Voice: Old Prospector

Attributes [hide]

Faran Greenbottle, Male Halfling Cleric 3
Small (3'3") Halfling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)14 (+2) 13 (+1)10 (+0)
Skills Athletics +1, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Just what you see.


Social Check DCs


Bathin Passion, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a pastel poncho over his likewise colored trousers and shirt. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a clover on it. His silver hair is knotted and matted. His eyes are silver and beady.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is an amazing painter.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fisher arts, while his mother instructed him in etiquette, music and courtly manner. He dropped out of school before completing his studies. He was granted druidic powers by his dying sister.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Guardian, Rich. Occupation: Fisher

Voice: Scandinavian accent

Attributes [hide]

Bathin Passion, Male Tiefling Barbarian 18
Medium (6'3") Tiefling, True Neutral (CR 18)
Armor Class 9
Hit Points 154 (18d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)17 (+3) 15 (+2)13 (+1)
Skills Athletics +8, Perception +8
Senses Passive Perception 18
Languages Common, Orc, Sylvan, Auran
Attacks Melee +8 / 5d6+2, Ranged +5 / 5d6-1, Grapple +8

Possessions: 7000 gp. Large well-done wool tapestry (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Brass mug with jade inlays (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Large well-done wool tapestry (100 gp). Gold music box (2000 gp). Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Fire opal pendant on a fine gold chain (1800 gp). A delicate silver chain set with a tourmaline (60 gp). Gold and topaz bottle stopper cork (600 gp). Large well-done wool tapestry (100 gp). Gold dragon comb with red garnet eye (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Old masterpiece painting (1800 gp). Silver comb with moonstones (100 gp). Silver comb with moonstones (100 gp). Gold dragon comb with red garnet eye (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Jeweled gold crown (8000 gp). 1 Major magic item.


Social Check DCs

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