Mord Colby, Male Half-Orc [Permalink]
Personal [hide]
Description: He is renowned for his bright tan suits and hats. He carries with him a set of kukris, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. With a patchy brown beard and wild brown hair. His green eyes are passionate and lively.
Personality: He is business-like. He takes instructions and follows them to the letter. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He got into the Guard business at a young age. In his 13th year, his parents were killed by a dire rats raid, leaving Mord alone in the world. After a stint in an orphanage, he was adopted. He has drifted from career to career and currently works as a Guard.
Motivation: To find somewhere to settle down; and a deep hatred of dire rats
Ideals: Fighting, Professionalism, Justice. Flaws: Mundane. Bonds: Job, Enemies. Occupation: Guard
Voice: Speaks in third person
Attributes [hide]
Medium (6'8") Half-Orc, True Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Halfling
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 31000 sp. Jeweled anklet (1000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). 1 Minor magic item.
Valafar Harmony, Male Tiefling [Permalink]
Personal [hide]
Description: He very much looks the part of a Merchant. His hair is purple and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: He has always had a great fascination with Tiefling culture. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His divine abilities were realized during a raid on his village. He inherited the family business which he has now maintained for 5 years.
Motivation: His relatives are trying to arrange a marriage; and further expansion of business
Ideals: Gifted. Flaws: Racist. Bonds: Job, Attractive, Family. Occupation: Merchant
Voice: Hissing voice
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Good (CR 16)
Armor Class 13
Hit Points 160 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 17 (+3) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 |
Possessions: 700 pp. Golden yellow topaz (500 gp). Chrysoberyl (50 gp). Star ruby (1300 gp). Smoky quartz (30 gp). Coral (50 gp). Banded agate (10 gp). Coral (50 gp). Blue quartz (10 gp). Malachite (10 gp). Sard (30 gp). Banded agate (10 gp). Citrine (30 gp). Citrine (30 gp). Golden yellow topaz (500 gp). Eye agate (10 gp). Smoky quartz (30 gp). Onyx (30 gp). Alexandrite (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Frouse Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He has a moderate pudge and is not very fit. His hair is long and white with streaks of blonde, and is pulled back with small brown clips. His beard is blonde, braided, and well cared for. His amber eyes dart from person to person.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Around other people he will do his best to conceal his emotions and appear jolly.
History: When he was but 7 years old his parents immigrated from the south. A freak accident while working with his Courier mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Doesn't want to be a Ruler and was forced into it by his family; and his spouse's relatives view him with great suspicion
Ideals: Optimist. Flaws: Shy, Disease. Bonds: Attractive, Immigrant, Family. Occupation: Ruler
Voice: Slow speaker
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 12)
Armor Class 12
Hit Points 103 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 20 (+5) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 3 |
Possessions: 400 pp. Large well-done wool tapestry (400 gp). Fire opal pendant on a fine gold chain (1000 gp). A roughly beaten golden orb (140 gp). Cloth of gold vestments (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hirrathak Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'2". He wears a fine chain shirt which he covers with black colored cloaks and clothing, and his gloved hand is found clutching a lance. He keeps his silver crest in a flapper bob. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: He snorts whenever he laughs or is feeling confident. He misses his home and complains about the freezing weather, even in summer.
History: The child of western immigrants he idolized his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He then took over the family business and is one of the better Marshal for hire.
Motivation: To be a Banker again.
Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Marshal
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 7)
Armor Class 10
Hit Points 44 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 9 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1200 gp.
Zook Daergel, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair, while still mostly blonde, has prominent grey streaks. His brown eyes peer out from beneath his small brown hat.
Personality: He is happy with his job as a Shoemaker. He turns his eye from what people do, preferring to live and let live. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has worked as a Shoemaker like his father before him.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Optimist. Bonds: Rich, Job, In love. Occupation: Shoemaker
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 17000 cp.
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