Aura Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown broad hat and brown clothes. He carries with him a set of daggers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His beige fur, when down, is lengthy. He has a tattooed face.
Personality: Aura wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He feeds upon the attention of others.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He was granted necromantic powers by his dying sister.
Motivation: He has a rivalry with the Church that dominates his actions; and further expansion of business
Ideals: Fighting, Disciplined, Gifted. Bonds: Attractive, Job, Religious. Occupation: Assassin
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 40 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: Freshwater pearl (10 gp). Zircon (40 gp). Emerald (600 gp). 1 Minor magic item. 1 Minor magic item.
Ar-Kaius Langston, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears suspenders and white workpants. His shirt is blue, and he wears a heavy white leather apron most of the time. His silver hair has been sun bleached extensively. His gray eyes are slightly larger than normal.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born the only child of a wealthy merchant. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions
Ideals: Justice, Entrepeneur, Fighting. Flaws: Ugly. Bonds: Religious. Occupation: Ruler
Voice: Breathy voice
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 65 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 17 (+3) | 7 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
Possessions: 12000 sp. Black pearl (600 gp). Alexandrite (600 gp).
Krimmon Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: 3'3" and muscular, this eastern man tends to wear a white poncho over his likewise colored trousers and shirt. His black hair is greasy and uncared for. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Abrasive and pushy, he has a hard time making friends. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Krimmon and his spouse have recently divorced.
Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc
Ideals: Athletic. Flaws: Ugly, Addict, Antagonistic. Bonds: Religious. Occupation: Tailor
Voice: Mousy voice
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 7)
Armor Class 14
Hit Points 32 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Aquan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1100 gp. Tiger eye turquoise (6 gp). 1 Minor magic item. 1 Minor magic item.
Gerard Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears light armors faded through time and improper care, and is pretty ugly. He has moderate length blonde hair. His amber eyes are slightly larger than normal.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He receives visions of the future at random moments
History: He was born the only child of a wealthy merchant. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying sister.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Gifted, Entrepeneur. Flaws: Ugly. Occupation: Mortician
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Drogo Darlington, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears professional attire. He has a small bristly mustache and wavy white hair. He is very pretty but has cold, dead eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born in the west, but his parents moved at a very young age to the north. Drogo was born on a far western desert where he grew up under the tutelage of his father, an expert Engraver. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the west; and doesn't want to be a engraver and was forced into it by his family
Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Immigrant. Occupation: Engraver
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Ignan, Terran, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
Possessions: 1 Masterwork Uncommon Weapon.
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