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Advanced [show]


Cloud In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a moderate pudge and is not very fit. His red fur is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. He receives visions of the future at random moments

History: Gifted from a young age, Cloud studied abroad. A freak accident while working with his Dilettante father left him crippled. He became a Bookbinder soon after.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Rich, Job. Occupation: Bookbinder

Voice: growls and snarls, animalistic

Attributes [hide]

Cloud In Shadow, Male Tabaxi Monk 8
Medium (6'4") Tabaxi, Neutral Good (CR 8)
Armor Class 13
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)18 (+4) 15 (+2)15 (+2)
Skills Acrobatics +6, Deception +5
Senses Passive Perception 12
Languages Common, Terran, Elven, Orc, Aquan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +5

Possessions: 6000 sp. White pearl (60 gp).


Social Check DCs


Orryn Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He wears a black collared shirt and white pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a long red beard with little hanging trinkets. His gray eyes are passionate and lively.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Orryn took refuge in the large cave and found the beat up shortspear and armor he uses now. He now mingles about in high society.

Motivation: His relatives are trying to arrange a marriage; and to prove his worth to the world

Ideals: Disciplined. Flaws: Impulsive. Bonds: Nature, Rich, Family. Occupation: Seamstress

Voice: Sore throat, cough

Attributes [hide]

Orryn Oomtrowl, Male Gnome Warrior 9
Small (3'7") Gnome, Neutral Evil (CR 9)
Armor Class 12
Hit Points 66 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 13 (+1)8 (-1)
Skills Arcana +3, Survival +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1800 gp. A miniature golden chest with tiny emeralds lining the top (70 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Boddynock Daergel, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, blue cloak. He has done his best to style his auburn hair to look like a famous performer. His blue eyes are passionate and lively.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He enjoys reading and quiet.

History: Boddynock was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Server.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Ideals: Persistence, Logical. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Server

Voice: Hissing voice

Attributes [hide]

Boddynock Daergel, Male Gnome Monk 13
Small (3'2") Gnome, Lawful Good (CR 13)
Armor Class 13
Hit Points 107 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)9 (-1) 15 (+2)18 (+4)
Skills Athletics +3, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +3

Possessions: 2000 gp. Large well-done wool tapestry (300 gp). Jeweled electrum ring (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). An abacus with copper, silver and gold markers (140 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp).


Social Check DCs


Shane Wallace, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His clothes are grease stained in places. His wide-brimmed hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Shane will drive conversation. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Half-Elves in the east were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Half-Elven people; and he is wracked by social anxiety

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Gardener

Voice: Sleepy voice

Attributes [hide]

Shane Wallace, Male Half-Elf Warrior 5
Medium (5'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 58 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)11 (+0) 11 (+0)10 (+0)
Skills Stealth +2, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 4000 sp.


Social Check DCs


Fallond Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many green ritualistic tattoos. He is dressed in a clean black cloak covering his clean studded leather. He has done his best to style his white hair to look like a famous performer. His eyes are brown and he is always smoking a pipe.

Personality: He loves telling others what to do and how they should feel about things. He has a habit of throwing himself into exceedingly dangerous situations.

History: Fallond was born with his father's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Gardener job and began his own company from there.

Motivation: To protect his home; and he is unsatisfied with his job

Ideals: Opinionated. Flaws: Impulsive. Bonds: Attractive, Job, Guardian. Occupation: Gardener

Voice: Speaks with squeezed throat

Attributes [hide]

Fallond Battlehammer, Male Dwarf Paladin 9
Medium (4'3") Dwarf, Chaotic Good (CR 9)
Armor Class 12
Hit Points 54 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)14 (+2) 10 (+0)16 (+3)
Skills Investigation +5, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Terran
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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