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Advanced [show]


Harbek Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: He was born in the west. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His relatives are trying to arrange a marriage; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Racist. Bonds: Immigrant, Adventurer, Family. Occupation: Sailor

Voice: Spits and sputters

Attributes [hide]

Harbek Bloodkith, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)12 (+1) 14 (+2)16 (+3)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 70 gp. Obsidian (10 gp).


Social Check DCs


Wrenn Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a broad hat to hide his balding. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He got into the Locksmith business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He became a Locksmith soon after.

Motivation: To be a Mason again; and wants to work out more often

Ideals: Athletic. Bonds: Attractive, Job, Family. Occupation: Locksmith

Voice: Soothing and warm

Attributes [hide]

Wrenn Humplebumple, Male Gnome Barbarian 6
Small (3'7") Gnome, Lawful Evil (CR 6)
Armor Class 13
Hit Points 73 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 18 (+4)12 (+1) 13 (+1)11 (+0)
Skills Deception +3, History +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. Azurite (14 gp). Amethyst (110 gp). Black pearl (700 gp). Star rose quartz (40 gp).


Social Check DCs


Guy Coulson, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a green small hat and green clothes. His golden hair is singed and shortened. He has a dull look in his green eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Guy is combative with any and all who dare try his patience in the slightest.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To pay off his debts; and find a way to reverse the transformation of his sister

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Adventurer, Family, Debt. Occupation: Barkeep

Voice: pre-pubescent

Attributes [hide]

Guy Coulson, Male Half-Elf Paladin 7
Medium (5'2") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 31 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +4, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 800 gp. An abacus with copper, silver and gold markers (60 gp). A roughly beaten golden orb (60 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Fire opal pendant on a fine gold chain (600 gp).


Social Check DCs


Moon Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He sports yellow clothing, slightly heavier than average wear. He carries with him a set of nunchakus, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His long orange fur is drawn into a two foot long braid. His copper eyes are slightly larger than normal.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A true patriot, Moon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Moon has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Fighting. Flaws: Shy, Disease, Insomniac. Bonds: Military. Occupation: Body Guard

Voice: Draws out vowels

Attributes [hide]

Moon Of Ale, Male Tabaxi Commoner 5
Medium (6'1") Tabaxi, True Neutral (CR 5)
Armor Class 14
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Arcana +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Abyssal, Celestial
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 6000 sp. Gold music box (1000 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Dharg Alton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fighting clothing, which leaves very little to the imagination. His brown hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Mortician business at a young age. He struck it rich when he found rare goods in large quantities. He then took over the family business and is one of the better Mortician for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Optimist, Joker. Bonds: Job, Rich. Occupation: Mortician

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dharg Alton, Male Half-Orc Barbarian 1
Medium (6'2") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)9 (-1) 15 (+2)16 (+3)
Skills Arcana +1, Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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