Dagger Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man usually wears his red robe and has his halberd always slung over his shoulder and is in decent physical shape. His white fur is unkempt and raggedy. His eyes, though not visible through his cowl, are amber.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in the north, but his parents moved at a very young age to the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants to work out more often; and he desires power and/or immortality
Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant. Occupation: Painter
Voice: Smoker's lung
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 33 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 3000 sp. Silver pearl (140 gp). Aquamarine (700 gp). Rhodochrosite (4 gp).
Ahvain Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears yellow leather gloves, a yellow jacket, and tight pants. His golden hair is smooth and relatively long. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a habit of throwing himself into exceedingly dangerous situations.
History: A powerful brothel owner made him what he is. His mother was a mechanic, and taught him how to fix just about anything. He was always very intelligent and has formed a secret society of philosophers.
Motivation: To prove his worth to the world.
Ideals: Persistence. Flaws: Secretive, Impulsive. Bonds: Attractive, Mentor. Occupation: Apothecary
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 5)
Armor Class 14
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Aquan
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Flak Anderton, Male Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned male wears light armors faded through time and improper care. He is tall, broad shouldered and powerfully built. His hair is short and black. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to loving parents in a slum to the east. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east.
Ideals: Entrepeneur. Flaws: Addict, Ugly. Bonds: Poor. Occupation: Miller
Voice: Strong lisp
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Good (CR 6)
Armor Class 10
Hit Points 38 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Aquan, Halfling
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 60000 cp.
Manfred Merton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is drawn into a tight pony tail with a skull scrunchie. He has several tiny sapphire earrings on each ear.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Healer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Healer they were divorced and he won custody of their son. He worked as a Bather, and he later adopted a second son.
Motivation: Sabotage a competitor; and expand his business
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Military, Family, Job. Occupation: Bather
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 36 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 1400 gp.
Târz Addington, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is thinning but still full. He has gray eyes and a violet hat with a brown feather.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to a criminal king-pin and mafia family Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help; and to unite with his sister
Flaws: Disease. Bonds: Family, Criminal record, Attractive. Occupation: Seamstress
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 32 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: 400 gp. Sard (20 gp). Iolite (20 gp). Malachite (5 gp). Brown diamond (2000 gp). Clear bright green emerald (2000 gp). Zircon (20 gp). 1 Minor magic item.
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