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NPC Generator

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Advanced [show]


Gildmak Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Mason like his father before him.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Fighting, Gifted. Bonds: Attractive, Job. Occupation: Mason

Voice: Farmer accent

Attributes [hide]

Gildmak Deephollow, Male Halfling Ranger 3
Small (3'1") Halfling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 13 (+1)16 (+3)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 10000 cp.


Social Check DCs


Spear Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized tan coat. His fur is lavender, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not believe in violence as a means to an end. He is a dedicated Detective but believes his peers are too gung-ho.

History: He got into the Detective business at a young age. He helped his mother out around the business and became quite the natural. He has achieved small success as a Detective.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Detective

Voice: Excited and jittery

Attributes [hide]

Spear Grass, Male Tabaxi Fighter 4
Medium (5'3") Tabaxi, True Neutral (CR 4)
Armor Class 14
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)13 (+1) 17 (+3)14 (+2)
Skills Deception +4, Insight +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Emerald In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of daggers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His gray fur is drawn into a tight pony tail with a dagger scrunchie. His eyes are amber and beady.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with lycanthropy at a very young age, Emerald has worked very hard to control his curse. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent father

Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Nature, Family. Occupation: Bricklayer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Emerald In the Wind, Male Tabaxi Expert 9
Medium (6'3") Tabaxi, Neutral Evil (CR 9)
Armor Class 10
Hit Points 44 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)19 (+4) 10 (+0)16 (+3)
Skills Intimidation +6, Nature +7
Senses Passive Perception 10
Languages Common, Undercommon, Orc, Aquan, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 1200 gp. Zircon (30 gp). Silver pearl (60 gp). Alexandrite (700 gp). Obsidian (4 gp). Onyx (30 gp). Jade (60 gp). Red spinel (60 gp). Amber (60 gp).


Social Check DCs


Zepar Passion, Male Tiefling [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears tight fighting clothing, which leaves very little to the imagination. His blue hair is knotted and matted. His fierce red eyes like to dwell on things.

Personality: Always inclined to offer people food he seems plenty friendly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born to a poor family in the city he treasured whatever gifts he got. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Fighting, Philantrophist. Bonds: Criminal record, Poor. Occupation: Blacksmith

Voice: Spits and sputters

Attributes [hide]

Zepar Passion, Male Tiefling Ranger 4
Medium (6'8") Tiefling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)10 (+0) 11 (+0)17 (+3)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Art Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His long cinnamon fur is drawn into a two foot long braid. His fierce blue eyes like to dwell on things.

Personality: Overbrimming with self-confidence, Art isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He helped his mother out around the business and became quite the natural. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Job, Religious, Enemies. Occupation: Sage

Voice: Jittery and nervous

Attributes [hide]

Art Moon, Male Tabaxi Expert 7
Medium (6'0") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 14 (+2)15 (+2) 16 (+3)12 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 500 gp. Gold and topaz bottle stopper cork (1300 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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