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Medrash Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and violet robe with the hood down. He carries a battered lance and tarnished trident as well. His crest is short and white. His eyes are likewise red. His teeth are white and perfect.

Personality: He is irascible and easily irritated. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: The child of a Butcher, who enjoyed hunting, Medrash was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Medrash and his spouse have recently divorced.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family, Nature. Occupation: Priest

Voice: Middle-eastern accent

Attributes [hide]

Medrash Qyxpahrgh, Male Dragonborn Barbarian 5
Medium (6'6") Dragonborn, Neutral Good (CR 5)
Armor Class 13
Hit Points 44 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Deception +5, Investigation +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Torinn Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and wears many layers of old clothing at all times. His scarlet crest is knotted and matted. He wears a mask on his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He would rather hide behind his crafts than deal with other people.

History: Born in a small village he learned the ways of the warrior from his mother. He moved from fad to fad and when he turned 15 he discovered writing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic, Fighting. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Sellsword

Voice: Irish accent

Attributes [hide]

Torinn Fharngnarthnost, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)17 (+3) 12 (+1)15 (+2)
Skills Deception +4, Nature +5
Senses Passive Perception 11
Languages Common, Gnoll, Halfling, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 700 sp.


Social Check DCs


Arannis Cooper, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has the majority of his body covered in plate. His silver hair is heavily combed to the left. His ears are large.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is obsessed with a lost civilization.

History: He comes from a rich western family. Arannis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Arannis decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Ugly. Bonds: Criminal record, Adventurer, Rich. Occupation: Banker

Voice: Breathy voice

Attributes [hide]

Arannis Cooper, Male Half-Elf Commoner 5
Medium (5'1") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)10 (+0) 10 (+0)12 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Einkil Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fancy yellow suit. His moppish auburn hair is in a traditional bowl cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a Miller, his father struggled to pay the bills. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Einkil grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Einkil. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Bonds: Attractive, Nature, Poor, Criminal record. Occupation: Guard

Voice: Italian accent

Attributes [hide]

Einkil Silverstone, Male Dwarf Fighter 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 9 (-1)13 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 370 gp. 1 Good lock.


Social Check DCs


Clerebold Tenley, Male Human [Permalink]

Personal [hide]

Description: He wears a red coat over a violet low-cut shirt, and a feathered hat upon his head. His hair is golden and curly. His eyes, though not visible through his cowl, are green.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Energy wise he seems alert and responsive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the south; and to find somewhere to settle down

Ideals: Professionalism, Entrepeneur. Flaws: Mundane, Disease. Bonds: Poor. Occupation: Carter

Voice: Cold and demanding tone

Attributes [hide]

Clerebold Tenley, Male Human Sorcerer 1
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 14 (+2)10 (+0)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 800 sp. Eye agate (13 gp).


Social Check DCs

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