Pandjed Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and is renowned for his bright white suits and hats. His gold crest is long and unkept. He is baby faced.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is searching for what he claims is his rightful reward.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Persistence. Flaws: Ugly, Antagonistic, Fearful. Bonds: Adventurer, Job. Occupation: Mercenary
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 15 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 10 (+0) | 19 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 900 gp. 1 Minor magic item.
Qemuel Charisma, Male Tiefling [Permalink]
Personal [hide]
Description: 6'0" and lanky with angular features, he is an attractive figure. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft blue waves gently in the breeze. He keeps his blue hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is used to getting what he wants. In part because he is a meticulous planner.
History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.
Motivation: Meet up once more with his childhood friend.
Ideals: Disciplined, Professionalism. Bonds: Rich, Attractive, Adventurer. Occupation: Glassblower
Voice: Spits words with contempt
Attributes [hide]
Medium (6'0") Tiefling, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 59 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 30000 cp. Rock crystal (80 gp). Hematite (14 gp). Deep green spinel (50 gp). Emerald (800 gp). 1 Minor magic item.
Aldous Coulson, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He is dressed in an above average manner. He keeps his blonde hair in a flapper bob. He has gleaming, smiling blue eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the south to a Bounty Hunter, Aldous learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Bounty Hunter. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and to prove his worth to the world
Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Job, Religious. Occupation: Bounty Hunter
Voice: Old Prospector
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 9)
Armor Class 10
Hit Points 54 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mindartis Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'4". He wears a green tunic with red highlights, and long blue pants that bunch up around his shoes, and his gloved hand is found clutching a hammer. He keeps his long blonde hair kept up in a rat tail. His half smiles and amber eyes are beguiling and draw you in.
Personality: Eccentric and domineering, Mindartis will drive conversation. Flattery will make him almost putty in your hands.
History: Mindartis was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He helped his father out around the business and became quite the natural. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and to be a cartwright again
Ideals: Extrovert. Flaws: Selfish. Bonds: Attractive, Poor, Job. Occupation: Ploughman
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Tiger eye turquoise (11 gp).
Gale Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is dressed in a clean tan cloak covering his clean studded leather. He has white fur. He tend to wears goggles to shield his eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Gale was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and regain custody of his daughter
Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Tailor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 30 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
Possessions: 11000 cp.
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