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Advanced [show]


Morthos Respect, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fighting clothing, which leaves very little to the imagination. He wears a small hat to cover his moderate length brown hair. His black eyes are passionate and lively.

Personality: He is fixated on the number 62. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a habit of throwing himself into exceedingly dangerous situations.

History: Morthos was born the youngest of three triplets. He dropped out of school to support his sick father, and resented it. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Ruler and was forced into it by his family.

Ideals: Fighting, Logical. Flaws: Insane, Impulsive. Bonds: Family. Occupation: Ruler

Voice: Scottish accent

Attributes [hide]

Morthos Respect, Male Tiefling Adept 9
Medium (6'6") Tiefling, Neutral Evil (CR 9)
Armor Class 10
Hit Points 57 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)15 (+2) 14 (+2)15 (+2)
Skills Insight +5, Religion +5
Senses Passive Perception 12
Languages Common, Celestial, Orc
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333210

Possessions: Just what you see.


Social Check DCs


Fulbar Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: A 3'4" northern man, he wears a brown shirt with thin black vertical stripes and pastel pants. His hair is white and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He speaks before he thinks and is too direct. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised in a white middle class family as the only child. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Fulbar's homeland. Fulbar decided to take the middle way and become a bodyguard. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Optimist. Flaws: Insomniac, Impulsive, Mundane, Depressed. Occupation: Seamstress

Voice: Pronounces difficult words wrong

Attributes [hide]

Fulbar Brushgather, Male Halfling Adept 2
Small (3'4") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)14 (+2) 18 (+4)12 (+1)
Skills Animal Handling +6, Arcana +4
Senses Passive Perception 14
Languages Common, Halfling, Aquan, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: 150 gp. Fire opal (400 gp). Lapis lazuli (4 gp). 1 Masterwork Musical instrument.


Social Check DCs


Ekemon Allure, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has done his best to style his blue hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A skeptical and narcissistic man, Ekemon's first love is himself. His second love is also himself. He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Ekemon grew up listening to his mother's many stories. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has dedicated himself to building a better trade route.

Motivation: He has passion for adventuring and risk; and he uses money and sex appeal to get what he needs

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Adventurer, Rich. Occupation: Dilettante

Voice: Dark and ominous

Attributes [hide]

Ekemon Allure, Male Tiefling Druid 2
Medium (6'5") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)11 (+0) 9 (-1)14 (+2)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. Star rose quartz (20 gp). Red-brown spinel (120 gp). Coral (120 gp).


Social Check DCs


Harbek Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'5" when asserting himself. He wears his white hair up. He has a tattooed face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the north his family was never financially stable. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Joker, Professionalism. Bonds: Attractive, Poor, Family. Occupation: Butcher

Voice: Indian accent

Attributes [hide]

Harbek Holderhek, Male Dwarf Wizard 7
Medium (4'5") Dwarf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 46 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 19 (+4)10 (+0) 13 (+1)8 (-1)
Skills Religion +3, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 400 gp. Gold and topaz bottle stopper cork (1700 gp).


Social Check DCs


Kilvar Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'1". He is wearing a long, yellow cloak. He keeps his long chestnut hair kept up in a rat tail. He has a tattooed face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He worked as a nervous Shepherd and found it very stressful. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Further expansion of business; and someone believes him a fraud

Ideals: Persistence. Flaws: Depressed, Antagonistic. Bonds: Job, Enemies. Occupation: Shepherd

Voice: Soothing and warm

Attributes [hide]

Kilvar Dankil, Male Dwarf Monk 5
Medium (4'1") Dwarf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)8 (-1) 14 (+2)15 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 3000 sp.


Social Check DCs

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