Rimple Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his silver hair up. His amber eyes have a joyful gleam in them most of the time.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He pushes his goals aggressively. He is also a coward if confronted.
History: Rimple was born with his mother's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Courier work with an outfit from a few towns over. Courier work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: He is terrified, and will act out of fear.
Ideals: Entrepeneur. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Courier
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Magnifying glass. 1 Masterwork Thieves’ tools. 1 Masterwork Artisan’s tools.
Hobart Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He wears just a tan suit. He has no hair. He has several tiny ruby earrings on each ear.
Personality: Hobart wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He comes from a rich northern family. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has a crush on the local Servant; and a need for knowledge about a nearby landmark
Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Has a crush, Adventurer. Occupation: Detective
Voice: Spits and sputters
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 24000 sp. 1 Superior lock. 1 Silk rope. 1 Masterwork Artisan’s tools.
Serpent Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears suspenders and white workpants. His shirt is blue, and he wears a heavy white leather apron most of the time. He has a penchant for wearing a ring with an oversized emerald on his right hand. His fur is cinnamon and curly. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Serpent lived on a farm with his father, near the main road leading to a nearby town. He worked as a nervous Interpreter and found it very stressful. He has worked as a Interpreter like his father before him.
Motivation: His spouse's relatives view him with great suspicion; and sabotage a competitor
Ideals: Justice, Extrovert. Bonds: Rich, Family, Job. Occupation: Interpreter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: Just what you see.
Zepar Idea, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Interpreter. He carries with him a set of flails, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He keeps his brown hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.
Personality: He is business-like. He takes instructions and follows them to the letter. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born at the edge of vast island. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 8 years.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Fighting, Professionalism, Athletic. Bonds: Attractive, Job, Nature. Occupation: Interpreter
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'1") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
Possessions: 500 sp.
Oskar Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown cloak and cross-gartered green stockings. His hair is long and auburn with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. His eyes are brown and beady.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and money/treasure
Flaws: Ugly, Selfish, Disease. Bonds: Immigrant, Rich. Occupation: Cook
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 6)
Armor Class 9
Hit Points 28 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 8000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
