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Advanced [show]


Lewis Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is renowned for his bright brown suits and hats. He has a blonde handlebar mustache and slicked back blonde hair. This hazel eyed westerner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving He also has developed a complete distrust of the Baker profession.

History: He got into the Stableman business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Joker, Persistence. Bonds: Job, Family. Occupation: Stableman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lewis Marlowe, Male Human Druid 1
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)14 (+2) 14 (+2)17 (+3)
Skills Athletics +6, Stealth +2
Senses Passive Perception 12
Languages Common, Ignan, Elven
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 4000 cp.


Social Check DCs


Trey Landon, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a green shirt with thin red vertical stripes and white pants. He wears his chestnut hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not believe in violence as a means to an end. He is a dedicated Architect but believes his peers are too gung-ho.

History: He was born in the north, but his parents moved at a very young age to the south. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Banker they were divorced and he won custody of their son. He worked as a Architect, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Athletic, Impeccable, Pacifist. Bonds: Immigrant, Family. Occupation: Architect

Voice: Old thin voice

Attributes [hide]

Trey Landon, Male Human Druid 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)18 (+4) 12 (+1)14 (+2)
Skills History +6, Religion +6
Senses Passive Perception 11
Languages Common, Ignan, Undercommon, Draconic, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Large well-done wool tapestry (100 gp).


Social Check DCs


Frederick Birkenhead, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he usually wears his violet robe and has his lance always slung over his shoulder. His white hair is heavily combed to the left. His violet eyes lackadaisically let the world flow into them.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He believes the world needs to unite to get rid of dire rats once and for all.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the south; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Entrepeneur. Flaws: Selfish. Bonds: Enemies, Rich. Occupation: Barber

Voice: Ums and uhs a lot

Attributes [hide]

Frederick Birkenhead, Male Human Bard 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)11 (+0) 17 (+3)13 (+1)
Skills Insight +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 700 sp.


Social Check DCs


Rivaan Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a tight black one piece outfit complete with pants, hood, and a cape. His crest is cut close to his head. He has red eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. The war was a terrible time for him, and Rivaan does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his mother out around the business and became quite the natural. He has achieved small success as a Bather.

Motivation: To be a Sellsword again; and sabotage a competitor

Ideals: Disciplined. Flaws: Depressed. Bonds: Military, Rich, Job. Occupation: Bather

Voice: Soft and melodious

Attributes [hide]

Rivaan Argenthrixus, Male Dragonborn Druid 9
Medium (6'7") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 69 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)16 (+3) 16 (+3)14 (+2) 13 (+1)11 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon
Attacks Melee +8 / 3d4+5, Ranged +6 / 3d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 40 pp. A miniature golden chest with tiny emeralds lining the top (110 gp).


Social Check DCs


Ozyman Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants, and sports empty pouches on his belt. His hair, while still mostly blonde, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Eccentric and domineering, Ozyman will drive conversation. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: When he was but 6 years old his parents immigrated from the west. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent mother; and marry his sister to traveling adventurers

Ideals: Extrovert. Flaws: Insomniac. Bonds: Attractive, Family, Immigrant. Occupation: Architect

Voice: Cold and demanding tone

Attributes [hide]

Ozyman Whispermouse, Male Halfling Barbarian 10
Small (2'10") Halfling, Chaotic Good (CR 10)
Armor Class 16
Hit Points 82 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 11 (+0)14 (+2) 10 (+0)13 (+1)
Skills History +6, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Giant
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +5

Possessions: 270 pp. A miniature golden chest with tiny emeralds lining the top (110 gp).


Social Check DCs

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