Taklinn Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is dressed in an above average manner. He has a small bristly mustache and wavy auburn hair. He wears round tiny glasses practically rammed into his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is frequently practicing swordplay.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. In his 14th year, his parents were killed by a goblins raid, leaving Taklinn alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Taklinn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: Revenge; and he wants revenge against goblins
Flaws: Antagonistic. Bonds: Attractive, Military, Religious, Enemies. Occupation: Ruler
Voice: Spits and sputters
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 23 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 20 (+5) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.
Zûmug Palomarez, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He has a large blue mantle and cape that has been intricately interwoven into his red robe. He keeps his red hair in a flapper bob. His thin eyebrows rest above his beady amber eyes.
Personality: Calm and collected, he is a well trained Sage. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. Due to his spouse's obsession with being a Soapmaker they were divorced and he won custody of their son. He worked as a Sage, and he later adopted a second son.
Motivation: To share knowledge with the world; and to find somewhere to settle down
Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Job, Family. Occupation: Sage
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 9 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: Red garnet (80 gp). 1 Disguise kit. 1 Bullseye lantern.
Bernard Adler, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a moderate pudge and is not very fit. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with his god.
History: Bernard hails from a village terrorized by brigands. Like his father and his sister before him, after school he went straight into learning to become a Sculptor. He has drifted from career to career and currently works as a Sculptor.
Motivation: He wants nothing more than to rejoin the army; and further expansion of business
Flaws: Antagonistic. Bonds: Religious, Enemies, Job, Military. Occupation: Sculptor
Voice: Aggressive tone
Attributes [hide]
Medium (5'11") Half-Elf, True Neutral (CR 15)
Armor Class 13
Hit Points 161 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 17 (+3) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Ignan, Sylvan, Gnome
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
Possessions: 8000 gp. A miniature golden chest with tiny emeralds lining the top (110 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). An abacus with copper, silver and gold markers (110 gp). Large well-done wool tapestry (200 gp). Silver comb with moonstones (600 gp). Fire opal pendant on a fine gold chain (2000 gp). Brass mug with jade inlays (200 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Jeweled gold crown (8000 gp). Sapphire pendant on gold chain (1500 gp). Black velvet mask with numerous citrines (110 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ethereal Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears brown leather gloves, a brown jacket, and tight pants. His fur is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: Ethereal wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Shipwright mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Disciplined, Philantrophist. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Doctor
Voice: Speaks with a cold
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Giant
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp. Obsidian (11 gp). Jade (80 gp).
Pelt Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears tattered old clothes, and is pretty ugly. His lavender fur is drawn into a tight pony tail with a clover scrunchie. He wears round tiny glasses practically rammed into his face.
Personality: Pelt wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... Flattery will make him almost putty in your hands.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants revenge against giants; and revenge
Ideals: Disciplined. Flaws: Ugly, Selfish. Bonds: Religious, Enemies. Occupation: Detective
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 74 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
Possessions: 210 pp. Amber (130 gp). Iolite (60 gp). Chrysoberyl (130 gp). Tourmaline (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!
