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Advanced [show]


Joser Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown Stetson hat and brown clothes. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born in a small island village. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Retire the richest man in the west; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Terse. Bonds: Criminal record, Nature, Adventurer. Occupation: Tanner

Voice: Mousy voice

Attributes [hide]

Joser Sunmeadow, Male Halfling Fighter 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 65 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 18 (+4)11 (+0) 13 (+1)11 (+0)
Skills Athletics +2, Insight +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ugarth Washington, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears yellow trousers with black and white striped suspenders. He wears various colorful collared shirts. His white hair is slicked back into a classic pompadour. His green eyes dart from person to person.

Personality: He likes to make people angry or surprised. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Ugarth was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is wracked by social anxiety.

Ideals: Persistence. Flaws: Antagonistic, Fearful. Bonds: Attractive. Occupation: Gardener

Voice: Mumbles to self between sentences

Attributes [hide]

Ugarth Washington, Male Half-Orc Commoner 5
Medium (6'2") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)9 (-1) 14 (+2)11 (+0)
Skills History +2, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 400 gp. Blue quartz (8 gp).


Social Check DCs


Pikar Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears baggy tan pantaloons and a white scarf. His hair is silver, silky, and of moderate length. His eyes are a pleasant blue.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a pair of adventurers, Pikar grew up listening to his father's many stories. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying sister.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural halfling artifacts is his passion

Ideals: Optimist, Gifted. Flaws: Impulsive. Bonds: Attractive, Adventurer. Occupation: Fortune-teller

Voice: Russian accent

Attributes [hide]

Pikar Brushgather, Male Halfling Expert 2
Small (3'4") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)12 (+1) 11 (+0)17 (+3)
Skills Perception +2, Performance +5
Senses Passive Perception 15
Languages Common, Halfling, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 120 gp.


Social Check DCs


Robert Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears silk and lounges about seductively. He sports a long white beard, and similarly colored long hair. His blue eyes peer out from beneath his deerstalker white hat.

Personality: He is extraordinarily eccentric. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Like his father and his brother before him, after school he went straight into learning to become a Assassin. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Flaws: Insane. Bonds: Attractive, Job, Religious, Enemies. Occupation: Assassin

Voice: Speaks with squeezed throat

Attributes [hide]

Robert Feeny, Male Half-Elf Ranger 3
Medium (4'9") Half-Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)16 (+3) 14 (+2)14 (+2)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Draconic, Halfling, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Ront Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, and carries whips. He sports a flattop hair cut. His fierce hazel eyes like to dwell on things.

Personality: He has a massive crush on the younger sibling of the Fortune-teller who has hired him part-time. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: To settle down with his crush; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert. Bonds: Attractive, Has a crush, Immigrant. Occupation: Fortune-teller

Voice: Uses lots of figures of speech

Attributes [hide]

Ront Mitchell, Male Half-Orc Rogue 4
Medium (6'7") Half-Orc, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 16 (+3)13 (+1)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. Golden yellow topaz (600 gp). Bloodstone (20 gp). Smoky quartz (20 gp). 1 Minor magic item.


Social Check DCs

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