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Advanced [show]


Thradal Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves telling others what to do and how they should feel about things. He plays an instrument quite well.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his painting dream.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Opinionated, Artistic. Flaws: Insane. Bonds: Attractive. Occupation: Weaver

Voice: Farmer accent

Attributes [hide]

Thradal Bloodkith, Male Dwarf Monk 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)13 (+1) 17 (+3)8 (-1)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 60 gp.


Social Check DCs


Everard Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears skinny pants and wears a yellow and tan robe with the hood down. His brown hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Flattery will make him almost putty in your hands.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Sellsword.

Motivation: He wants to meet his childhood hero; and expand his business

Ideals: Gifted. Flaws: Emotional, Selfish. Bonds: Job, Adventurer. Occupation: Sellsword

Voice: Australian accent

Attributes [hide]

Everard Marleigh, Male Human Monk 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)10 (+0) 13 (+1)17 (+3)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Thradal Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear violet tank tops with pastel pants, and he perpetually has his scimitar ready. He wears a wide-brimmed hat to cover his moderate length white hair. His face is scarred and worn.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He invites people to come help in his community garden.

History: Thradal lived on a farm with his mother, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Actor

Voice: Sleepy voice

Attributes [hide]

Thradal Brawnanvil, Male Dwarf Adept 12
Medium (4'0") Dwarf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 68 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills Intimidation +6, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Ignan, Goblin
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 2000 gp. Rock crystal (30 gp). Sard (30 gp). Blue quartz (6 gp). Deep blue spinel (500 gp). Black star sapphire (900 gp). Carnelian (30 gp). Carnelian (30 gp). Star rose quartz (30 gp). Bloodstone (30 gp). Malachite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Calcitro Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man is generally well dressed albeit a few years behind the times. His auburn hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born the only child of a wealthy merchant. He found a children's book about a Halfling Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants to meet his childhood hero.

Ideals: Philantrophist, Logical, Entrepeneur. Bonds: Attractive, Adventurer. Occupation: Beggar

Voice: Smooth and feminine

Attributes [hide]

Calcitro Goodbarrel, Male Halfling Expert 1
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)15 (+2) 15 (+2)11 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Giant, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp.


Social Check DCs


Fonkin Welber, Male Gnome [Permalink]

Personal [hide]

Description: He wears a grey collared shirt and green pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He is bristling with hidden weapons, mostly quarterstaffs and shields. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Attractive, Mentor. Occupation: Mortician

Voice: Old thin voice

Attributes [hide]

Fonkin Welber, Male Gnome Barbarian 1
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)13 (+1) 16 (+3)16 (+3)
Skills Deception +5, Stealth +5
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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