Beloril Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt. His brown hair is lengthy and is close to two feet long. His fierce violet eyes like to dwell on things.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was raised by priests from a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Someone believes him a fraud; and revenge
Ideals: Joker. Bonds: Attractive, Enemies, Religious, Mentor. Occupation: Jeweler
Voice: Relaxed voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 100 gp. 1 Alchemist’s fire.
Veit Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'3", this man wears many layers of old clothing at all times. He has moderate length black hair. He wears large thick round spectacles.
Personality: He has always had a great fascination with Dwarven culture. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Veit was raised in a hard working conservative environment. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He's also a talented Bowyer, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and dwarven compassion
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Poor, Enemies, Job. Occupation: Spice Merchant
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Corkitron Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears baggy tan pantaloons and a blue scarf. His golden hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is able to fit into much smaller and tighter spaces than normal.
History: A powerful slaver made him what he is. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has recently gotten a pet goose that steals things from people.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Criminal record, Mentor. Occupation: Performer
Voice: Can't modulate volume
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 3)
Armor Class 15
Hit Points 8 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 10 (+0) | 17 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Auran, Giant, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp.
Frouse Ningel, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a well pressed and immaculate suit (or dress). His white hair is drawn into a tight pony tail with a clover scrunchie. His fierce green eyes like to dwell on things.
Personality: He will rave to anyone who will listen. He is an amazing painter.
History: He was born to loving parents in a slum to the east. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and revenge
Ideals: Gifted. Flaws: Ugly, Insane, PTSD. Bonds: Poor. Occupation: Tailor
Voice: Low and grunting
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 10)
Armor Class 11
Hit Points 37 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Orc
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +6
Possessions: 800 gp.
Xappan Enigma, Male Tiefling [Permalink]
Personal [hide]
Description: He usually wears his grey robe and has his ceremonial dagger always slung over his shoulder. He carries a battered spear and tarnished ceremonial dagger as well. He keeps his chestnut hair in a pixie cut. His gold eyes dart from person to person to random spaces in the air.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with a lost civilization.
History: He comes from a rich northern family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.
Motivation: He has money and likes to spend it; and he has passion for adventuring and risk
Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Rich, Attractive. Occupation: Hunter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Druidic, Giant, Gnome
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. 1 Half-Plate.
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