Broce Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has a slight overbite and is overall scrawny. His red hair is knotted and matted. He wears an eyepatch.
Personality: He is extraordinarily eccentric. He is afraid of women and trembles around them
History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To end his boredom; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Insane, Shy. Bonds: Poor. Occupation: Priest
Voice: Jittery and nervous
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Bertram Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: He is renowned for his bright pastel suits and hats. His black hair has been sun bleached extensively. His gray eyes are passionate and lively.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Bertram was left his father's suit of armor and trained in its use and care. He became a Masseuse soon after.
Motivation: To be a Cartwright again; and his spouse's relatives view him with great suspicion
Ideals: Impeccable, Entrepeneur. Bonds: Military, Job, Family. Occupation: Masseuse
Voice: Russian accent
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 28 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 7000 sp. Blue star sapphire (1300 gp). Deep green spinel (130 gp). Eye agate (9 gp). Azurite (9 gp).
Roondar Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'7". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes dart from person to person to random spaces in the air.
Personality: He loves telling others what to do and how they should feel about things. He is obsessed with a lost civilization.
History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He left for the south, certain he would find work there.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Opinionated, Gifted. Bonds: Rich, Adventurer, Immigrant. Occupation: Spy
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 28 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 20 (+5) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 400 gp.
Everard Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a faded coat and loose pants complete with Stetson hat. His silver hair is unkempt and raggedy. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He also has developed a complete distrust of the Mercenary profession.
History: Everard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His childhood dream was to be a Mercenary, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Job. Occupation: Baker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 4000 sp. Azurite (7 gp). Star ruby (400 gp). Banded agate (7 gp). Star rose quartz (70 gp).
Gardain Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: This man is typically in his Mercenary uniform. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He has a chestnut handlebar mustache and slicked back chestnut hair. He is baby faced.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He has worked as a Mercenary like his mother before him.
Motivation: Sabotage a competitor; and he seems to be bored by most things
Flaws: Mundane, Antagonistic, Disease. Bonds: Job, Rich. Occupation: Mercenary
Voice: Mousy voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
Possessions: 1400 sp.
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