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NPC Generator

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Advanced [show]


Krimmon Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear flannel. He has done his best to style his blonde hair to look like a famous performer. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is able to make almost anything out of random pieces of junk.

History: He was born several months after his father was called into army service. After coming to the age of reason, Krimmon took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Krimmon and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Baker

Voice: Raspy

Attributes [hide]

Krimmon Warmwater, Male Halfling Cleric 3
Small (3'1") Halfling, True Neutral (CR 3)
Armor Class 15
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)15 (+2) 10 (+0)13 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Draconic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Moon Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'8" and muscular, this southern man wears a simple brown robe with green stripes complete with hood. His cinnamon fur is smooth and relatively long. He has several tiny ruby earrings on each ear.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses divination through singing.

History: Gifted from a young age, Moon studied abroad. His psionic abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Athletic, Gifted. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Blacksmith

Voice: Old thin voice

Attributes [hide]

Moon Shore, Male Tabaxi Rogue 1
Medium (5'8") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)12 (+1) 16 (+3)12 (+1)
Skills Insight +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 100 sp.


Social Check DCs


Akmen Righteous, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a broad hat to cover his moderate length brown hair. He is baby faced.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Akmen and his spouse have recently divorced.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Bounty Hunter

Voice: Eastern European accent

Attributes [hide]

Akmen Righteous, Male Tiefling Sorcerer 14
Medium (5'6") Tiefling, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 43 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)13 (+1) 13 (+1)21 (+5)
Skills Medicine +6, Persuasion +10
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666

Possessions: Violet garnet (1500 gp). Azurite (14 gp). Rose (60 gp). Freshwater pearl (14 gp). Tiger eye turquoise (14 gp). Fiery yellow corundum (900 gp). Lapis lazuli (14 gp). Blue quartz (14 gp). Smoky quartz (60 gp). Star rose quartz (60 gp). Brown-green garnet (130 gp). Blue quartz (14 gp). White pearl (130 gp). Jade (130 gp). Deep blue spinel (1500 gp). Golden yellow topaz (1500 gp). 1 Medium magic item.


Social Check DCs


Purson Chaos, Male Tiefling [Permalink]

Personal [hide]

Description: He wears just a tan suit. He is bristling with hidden weapons, mostly axes and sais. His hair is greying and his face has many wrinkles. He has several tiny amber earrings on each ear.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He plays an instrument quite well.

History: Purson was born in the south. At a young age he loved to build and create. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. After months of barely getting by, Purson managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Artistic, Persistence. Flaws: Terse. Bonds: Criminal record, Rich. Occupation: Locksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Purson Chaos, Male Tiefling Adept 3
Medium (6'10") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)12 (+1) 12 (+1)15 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp.


Social Check DCs


Kâka Woods, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His red hair is kept up in a ponytail inside a wide-brimmed hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A true patriot, Kâka would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Kâka was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When Kâka reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Optimist, Philantrophist. Flaws: Insane. Bonds: Military, Poor. Occupation: Spy

Voice: Gruff and masculine

Attributes [hide]

Kâka Woods, Male Half-Orc Sorcerer 1
Medium (6'6") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)7 (-2) 15 (+2)9 (-1)
Skills Religion +0, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 gp.


Social Check DCs

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