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Advanced [show]


Nuraval Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: A 3'11" northern man, he wears a well pressed and immaculate suit (or dress). He keeps his white hair in a pixie cut. His violet eyes peer out from beneath his small white hat.

Personality: While he acts the brute, he is far gentler than he would appear. He is harsh and unforgiving.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Mercenary, but he was a colossal failure. He tends to his Painter job now, and dutifully fulfills any obligations he has.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Job, Rich. Occupation: Painter

Voice: Draws out vowels

Attributes [hide]

Nuraval Goblinbane, Male Dwarf Expert 12
Medium (3'11") Dwarf, Neutral Good (CR 12)
Armor Class 13
Hit Points 73 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)9 (-1) 15 (+2)10 (+0)
Skills Acrobatics +7, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: Gold and topaz bottle stopper cork (300 gp). Sapphire pendant on gold chain (2200 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). An abacus with copper, silver and gold markers (150 gp). Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Jeweled anklet (1000 gp).


Social Check DCs


Raymond Morley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears just a tan suit. His brown hair is lengthy and is close to two feet long. His face is scarred and worn.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Raymond grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Cynical. Bonds: Poor, Adventurer, Criminal record. Occupation: Gardener

Voice: Puts emphasis on the wrong words

Attributes [hide]

Raymond Morley, Male Human Druid 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)17 (+3) 13 (+1)11 (+0)
Skills Nature +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 400 gp. 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Gormogord Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He wears a violet costume with the symbols of the sun god on his torso. He has a moderate pudge and is not very fit. His hair is long and brown with streaks of chestnut, and is pulled back with small violet clips. His beard is chestnut, braided, and well cared for. His gray eyes lackadaisically let the world flow into them.

Personality: He is overprotective of those who hire his services. He also has developed a complete distrust of the Mercenary profession.

History: Born in the south to a Map Maker, Gormogord learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Logical. Bonds: Guardian, Job, Adventurer. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Gormogord Wiseacre, Male Halfling Aristocrat 4
Small (3'0") Halfling, Neutral Good (CR 4)
Armor Class 16
Hit Points 17 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 10 (+0)13 (+1) 10 (+0)12 (+1)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +1 / 1d10-1, Ranged +7 / 1d10+5, Grapple +5

Possessions: 25000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bhevek Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'2" and wears silk and lounges about seductively. His left leg appears badly burned and disfigured. His long golden hair is drawn into a two foot long braid. His gray eyes dart from person to person.

Personality: He acts crazy and hedonistic. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Bhevek was born in the north. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and a deep hatred of brigands

Ideals: Persistence. Flaws: Hedonist, Antagonistic. Bonds: Attractive. Occupation: Farmer

Voice: Voice breaks

Attributes [hide]

Bhevek Strongbones, Male Halfling Druid 5
Small (3'2") Halfling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Wallace, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male dresses in collared shirts and wears a proper scarf over his head. He is tall, broad shouldered and powerfully built. He wears a small hat to cover his moderate length brown hair. He wears a mask on his face.

Personality: Stoic and calm, he prefers to meditate than take action. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the west. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Disciplined, Gifted. Bonds: Immigrant, Rich, Adventurer. Occupation: Seamstress

Voice: Tuts and clicks tongue

Attributes [hide]

Manfred Wallace, Male Human Monk 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)12 (+1) 15 (+2)16 (+3)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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