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NPC Generator

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Advanced [show]


Balimaar Palomarez, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a black feathered hat and black clothes. He has white hair. His violet eyes are slightly larger than normal.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Balimaar hails from a village terrorized by dire rats. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has drifted from career to career and currently works as a Weaver.

Motivation: To share knowledge with the world; and he wants revenge against dire rats

Ideals: Philantrophist, Logical. Flaws: PTSD. Bonds: Poor, Job, Enemies. Occupation: Weaver

Voice: Speaks like tongue is numb

Attributes [hide]

Balimaar Palomarez, Male Human Commoner 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)12 (+1) 14 (+2)13 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp. Tourmaline (140 gp).


Social Check DCs


Patrick Gentry, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear ponchos typically of a light black in addition to tight pants. With a patchy blonde beard and wild blonde hair. His violet eyes have a joyful gleam in them most of the time.

Personality: He is witty, but his monotone delivery comes off as unnerving He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the west, but his parents moved at a very young age to the north. He was an athlete and attended two major summer competitions. He never won. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Further expansion of business; and expand his business

Ideals: Athletic, Joker. Flaws: Fearful. Bonds: Immigrant, Adventurer, Job. Occupation: Banker

Voice: Raspy

Attributes [hide]

Patrick Gentry, Male Human Warlock 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 19 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills Stealth +3, Survival +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Lester, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man typically wears tan cloth garments or leather armor, and a wedding ring on his right hand. He sports a flattop hair cut. His face is scarred and worn.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is harsh and unforgiving.

History: Gifted from a young age, Anselm studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Mayor soon after.

Motivation: Wishes to resurrect an old love; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: In love, Job. Occupation: Mayor

Voice: Excited and jittery

Attributes [hide]

Anselm Lester, Male Human Warrior 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)14 (+2) 12 (+1)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Auran, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 32000 sp. 1 Minor magic item.


Social Check DCs


Mugrunden Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his gold crest in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: Mugrunden is depressed about a lot of things. He tends to be a nihilist. Mugrunden enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Flaws: Ugly, Depressed, Hedonist. Occupation: Miner

Voice: Pirate accent

Attributes [hide]

Mugrunden Yarjerit, Male Dragonborn Paladin 1
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 13 (+1)13 (+1) 10 (+0)11 (+0)
Skills History +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 160 gp.


Social Check DCs


Guy Cooper, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with feathered hat. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His golden hair is still thick. His fierce amber eyes like to dwell on things.

Personality: Overbrimming with self-confidence, Guy isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He is harsh and unforgiving.

History: He is a Slaad in disguise. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and meet up once more with his childhood friend

Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Mortician

Voice: Draws out vowels

Attributes [hide]

Guy Cooper, Male Half-Elf Aristocrat 7
Medium (5'8") Half-Elf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills Performance +4, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 300 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs

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