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Advanced [show]


Pelt Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a moderate pudge and is not very fit. His yellow fur is matted, messy, and big. He wears a mask on his face.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He is the product a well kept family trust fund and as such has never really known need. He moved out west to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: He has money and likes to spend it.

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Sellsword

Voice: Irish accent

Attributes [hide]

Pelt Blossom, Male Tabaxi Adept 5
Medium (6'0") Tabaxi, Lawful Evil (CR 5)
Armor Class 14
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)18 (+4) 13 (+1)18 (+4)
Skills Perception +4, Religion +7
Senses Passive Perception 17
Languages Common, Undercommon, Orc, Dwarven, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 700 gp.


Social Check DCs


Cloak Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'8", this man dresses in collared shirts and wears a proper scarf over his head. He sports a flattop fur cut. His ears are large.

Personality: He is almost excessively polite to everyone, even when angry. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Cloak was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and to reunite with his old friends

Flaws: Ugly, Shy, Impulsive. Bonds: Poor, Adventurer. Occupation: Scribe

Voice: Low range voice

Attributes [hide]

Cloak Shore, Male Tabaxi Cleric 10
Medium (6'8") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 63 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)17 (+3) 16 (+3)13 (+1)
Skills Sleight of Hand +6, Survival +7
Senses Passive Perception 13
Languages Common, Giant, Druidic, Orc
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156443320

Possessions: 1400 gp. Jasper (20 gp). Amber (50 gp). Alexandrite (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uthemar Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a well pressed and immaculate suit (or dress). He keeps his long white hair kept up in a rat tail. His eyes are likewise blue. His teeth are white and perfect.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Elf Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a Guard soon after.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Uthemar Casilltenirra, Male Elf Barbarian 3
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)14 (+2) 13 (+1)9 (-1)
Skills Arcana +4, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Aquan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Golden yellow topaz (400 gp).


Social Check DCs


Tordek Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear yellow clothing when he does not wear armor. He is tall, broad shouldered and powerfully built. He has dyed his greying silver hair a little too much giving a sharp silver color. His green unseeing eyes seem to look past you.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not trust anyone and sleeps with one eye open.

History: Born in a small village he learned the ways of the warrior from his mother. Like his mother and his brother before him, after school he went straight into learning to become a Stableman. He ran away from his former home and has been making his living as a Stableman for the past few years.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Fighting. Flaws: Disease, Greedy, Insomniac. Bonds: Job, Adventurer. Occupation: Stableman

Voice: Russian accent

Attributes [hide]

Tordek Helcral, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 27 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)14 (+2) 16 (+3)10 (+0)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Infernal, Halfling
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 170 gp.


Social Check DCs


Aramil Alfonso, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears brown leather gloves, a brown jacket, and tight pants. He has moderate length golden hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He is fixated on the number 10. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Performer arts, while his mother instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Due to his spouse's obsession with being a Courier they were divorced and he won custody of their son. He worked as a Performer, and he later adopted a second son.

Motivation: He is unsatisfied with his job; and he wants nothing more than to rejoin the army

Flaws: Insane. Bonds: Rich, Military, Family, Job. Occupation: Performer

Voice: Boston accent

Attributes [hide]

Aramil Alfonso, Male Half-Elf Rogue 11
Medium (5'7") Half-Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 65 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)10 (+0) 12 (+1)11 (+0)
Skills Animal Handling +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 700 gp. Jet (100 gp). Violet garnet (500 gp). Aquamarine (500 gp). Malachite (8 gp). 1 Minor magic item.


Social Check DCs

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