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Advanced [show]


Uthemar Garcia, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and wears light armors faded through time and improper care. He wears his silver hair down. His ears are large.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Uthemar was born the youngest of three triplets. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Due to his spouse's obsession with being a Stylist they were divorced and he won custody of their son. He worked as a Weaver, and he later adopted a second son.

Motivation: Doesn't want to be a Weaver and was forced into it by his family.

Flaws: Ugly, Depressed. Bonds: Enemies, Family. Occupation: Weaver

Voice: Jamaican accent

Attributes [hide]

Uthemar Garcia, Male Half-Elf Druid 8
Medium (5'6") Half-Elf, True Neutral (CR 8)
Armor Class 12
Hit Points 35 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 15 (+2)15 (+2)
Skills Religion +4, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 170 pp.


Social Check DCs


Immeral Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears light armors faded through time and improper care. His skin is also unnaturally pale. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He never wears the same outfit twice, unless he absolutely has to.

History: He was born into a rich family. He has had some formal music training, and achieved minor success. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is greedy; and money/treasure

Ideals: Persistence, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Apothecary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Immeral Hildenman, Male Half-Elf Bard 5
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)12 (+1) 15 (+2)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 700 gp. Gold music box (1000 gp). Silver ewer (30 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Minor magic item.


Social Check DCs


Flask Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing the road beaten gear of a warrior. His yellow fur is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family From there he went from mercenary job to mercenary job. He used his abilities to trick people and travel the world for free.

Motivation: He has passion for adventuring and risk; and a rival would like him out of the picture

Ideals: Fighting, Opinionated. Flaws: Ugly, Insane. Bonds: Adventurer, Criminal record. Occupation: Healer

Voice: Pronounces difficult words wrong

Attributes [hide]

Flask Prim Posies, Male Tabaxi Fighter 5
Medium (6'5") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)13 (+1) 14 (+2)16 (+3)
Skills Animal Handling +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilthur Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many blue ritualistic tattoos. He wears a faded coat and loose pants complete with broad hat. His auburn hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is skeptical of what others tell him and is slow to trust.

History: The child of a Slave Trader, who enjoyed hunting, Gilthur was taken on many hunting expeditions. A gifted student he started as a Slave Trader, but he got bored and became a Soapmaker. He now owns his own business.

Motivation: Further expansion of business.

Flaws: Disease, Shy. Bonds: Nature, Job. Occupation: Soapmaker

Voice: Deep voice with rolling R's

Attributes [hide]

Gilthur Fireforge, Male Dwarf Monk 8
Medium (3'11") Dwarf, Neutral Good (CR 8)
Armor Class 11
Hit Points 50 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)18 (+4) 10 (+0)12 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Undercommon, Infernal, Elven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +4

Possessions: 110000 cp. Freshwater pearl (8 gp). Sardonyx (20 gp). Obsidian (8 gp). Lapis lazuli (8 gp). Golden yellow topaz (800 gp).


Social Check DCs


Sammal Cacophony, Male Tiefling [Permalink]

Personal [hide]

Description: This western man wears light armors faded through time and improper care. His clothes are grease stained in places. His red hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered singing. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and someone believes him a fraud

Ideals: Optimist, Artistic. Bonds: Poor, Immigrant. Occupation: Carpenter

Voice: Speaks with lips pursed

Attributes [hide]

Sammal Cacophony, Male Tiefling Warlock 11
Medium (6'5") Tiefling, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 102 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)18 (+4) 12 (+1)10 (+0)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Aquan, Giant, Elven, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16433333100

Possessions: 2500 gp.


Social Check DCs

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