Sethrekar Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he is dressed in an above average manner. His crest is rusty and very short. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He speaks before he thinks and is too direct. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a Interpreter, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.
Motivation: To reunite with his old friends; and to prove his worth to the world
Flaws: Addict, Impulsive. Bonds: Attractive, Military, Poor. Occupation: Miner
Voice: Speaks with a cold
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 38 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +4
Possessions: 2000 gp.
Arannis Amakiir, Male Elf [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny amber earrings on each ear.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a pair of adventurers, Arannis grew up listening to his father's many stories. His psionic abilities were realized during a raid on his village. He has dedicated himself to building a better kind of golem.
Motivation: He is greedy.
Ideals: Joker, Gifted. Bonds: Attractive, Rich, Adventurer. Occupation: Painter
Voice: pre-pubescent
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. 1 Masterwork Musical instrument. 1 Disguise kit. 1 Climber’s kit.
Torz Riley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He wears a brown armored body suit, with a simple yellow line shooting up and back down. He has a hunchback. His hair is cut close to his head. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He dislikes all the random violence that takes place in the east. He is frequently practicing swordplay.
History: He was born several months after his father was called into army service. When Torz reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Pacifist. Flaws: Ugly, Addict. Bonds: Military. Occupation: Stylist
Voice: Soft and melodious
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 74 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 18 (+4) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
Possessions: 3000 sp.
Olunt Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a tight fitting green shirt and pants. He keeps his white hair in a pixie cut. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Sculptor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Doesn't want to be a Bricklayer and was forced into it by his family.
Ideals: Logical. Flaws: Ugly, Antagonistic, Disease. Bonds: Family. Occupation: Bricklayer
Voice: American accent
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 12)
Armor Class 9
Hit Points 63 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Giant
Attacks Melee +3 / 3d10-1, Ranged +3 / 3d10-1, Grapple -1
Possessions: 4000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Large well-done wool tapestry (300 gp). Jeweled anklet (3000 gp). Brass mug with jade inlays (300 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Solid gold idol (700 gp). 1 Minor magic item.
Nuraval Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his mace. His broad hat is riddled with cuts and holes. He has green eyes and a black hat with a white feather.
Personality: He snorts whenever he laughs or is feeling confident. He works hard and plays hard.
History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Server, but he got bored and became a Seamstress. He struck the Seamstress job and began his own company from there.
Motivation: Further expansion of business; and to be a server again
Flaws: Ugly, Hedonist. Bonds: Military, Job. Occupation: Seamstress
Voice: Posh accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 300 gp. Jasper (40 gp). Aquamarine (400 gp). Golden yellow topaz (400 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
