Amnon Enigma, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is braided into rings. His eyes are white and beady.
Personality: Aggressive, abrasive, and angry, Amnon embodies much of what other species detest in the Tieflings. He is able to fit into much smaller and tighter spaces than normal.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a mechanic, and taught him how to fix just about anything. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk; and he would like to get married and retire
Ideals: Gifted, Persistence. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Bather
Voice: Relaxed voice
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 22 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 80000 cp. Hematite (13 gp). Banded agate (13 gp). Blue quartz (13 gp). Deep blue spinel (1000 gp). 1 Minor magic item. 1 Minor magic item.
Zook Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: He is typically in his Tailor uniform. He has a red handlebar mustache and slicked back red hair. His skin is flawless and his hazel eyes scan people very quickly.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with a lost civilization.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Zook abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Flaws: Emotional, Antagonistic. Bonds: Job, Attractive, Adventurer. Occupation: Tailor
Voice: Farmer accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 300 gp.
Seebo Reese, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man is dressed in a clean brown cloak covering his clean studded leather. He has done his best to style his white hair to look like a famous performer. He has hazel eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Junk Dealer soon after.
Motivation: He has decided he is irredeemable; and to reunite with his absent mother
Flaws: Cynical. Bonds: Family, Military, Job, Criminal record. Occupation: Junk Dealer
Voice: Draws out vowels
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Abyssal, Draconic
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Rivaan Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his dagger. He is bristling with hidden weapons, mostly daggers and falchions. His brass crest, when down, is lengthy. He is very pretty but has cold, dead eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Rivaan was born with his mother's beautiful face. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He's repulsed by the PC; and seeks redemption
Flaws: Antagonistic, Fearful. Bonds: Criminal record, Attractive. Occupation: Interpreter
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 42 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 400 gp. Deep blue spinel (1400 gp). Violet garnet (1400 gp). 4 Alchemist’s fire. 2 Tanglefoot bags. 4 Alchemist’s fire.
Ombul Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears dark leathers with embroidery. His brown hair is knotted and matted. His eyes are a pleasant green.
Personality: He is business-like. He takes instructions and follows them to the letter. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He is the product a well kept family trust fund and as such has never really known need. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now mingles about in high society.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Professionalism. Bonds: Immigrant, Rich, Criminal record. Occupation: Interpreter
Voice: Posh accent
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 66 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 20000 cp. Obsidian (4 gp). Rich purple corundum (1400 gp). Azurite (4 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!