Beast Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has no fur. His eyes are copper and he is always smoking a pipe.
Personality: Eccentric and domineering, Beast will drive conversation. He misses his home and complains about the freezing weather, even in summer.
History: Born in the east to a Layabout, Beast learned a great deal about his father's area of expertise. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Layabout for hire.
Motivation: To be a Butcher again; and he'd like to take his coworkers down a peg
Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Layabout
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2500 sp. 1 Half-Plate.
Balam Weary, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His dark red hair is matted, messy, and big. His white eyes are passionate and lively.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He always tries to repair and not replace. It was this mentality that drove him into the Interpreter business.
History: Born in a small village he learned the ways of the warrior from his mother. He found a children's book about a Tiefling Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Persistence, Fighting. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Interpreter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Ignan, Undercommon
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 400 gp. Freshwater pearl (8 gp). Black pearl (200 gp). Zircon (80 gp). 1 Masterwork Common Ranged Weapon.
Dain Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a small hat to cover his moderate length silver hair. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He likes to make people angry or surprised. Animals are drawn to him, and he is able to talk to them.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Mercenary and found it very stressful. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC.
Ideals: Gifted, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Mercenary
Voice: American accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 9)
Armor Class 11
Hit Points 49 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Infernal, Orc
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1200 gp.
Conrad Davenport, Male Human [Permalink]
Personal [hide]
Description: 5'11" and muscular, this eastern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He sports a long silver beard, and similarly colored long hair. His brown eyes lackadaisically let the world flow into them.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He also hits on women, regardless of circumstances.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants a kiss; and to settle down with his crush
Ideals: Athletic, Gifted, Entrepeneur. Bonds: Attractive, Has a crush. Occupation: Shipwright
Voice: Farmer accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5
Possessions: 60 gp. 1 Banded mail.
Koeth Amakiir, Male Elf [Permalink]
Personal [hide]
Description: 4'11" and muscular, this eastern man wears a fancy blue suit. His hair is greying and his face has many wrinkles. His green eyes have a joyful gleam in them most of the time.
Personality: Abrasive and pushy, he has a hard time making friends. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has had some formal painting training, and achieved minor success. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father
Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Military. Occupation: Mayor
Voice: Scratchy, weak
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Undercommon, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!