Darrak Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear black pants and tee shirts. He has silver hair. He has brown eyes and a black hat with a green feather.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has all his life been fascinated with singing.
History: Gifted from a young age, Darrak studied abroad. He has had some formal singing training, and achieved minor success. He moves from town to town, unable to find a place to settle.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and doesn't want to be a beggar and was forced into it by his family
Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Beggar
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 14
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 17 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Halfling, Orc
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
Possessions: 4000 cp.
Jade Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tight fitting brown shirt and pants. His fur, while still mostly brown, has prominent grey streaks. His hazel eyes peer out from beneath his small brown hat.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Jade is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Jade lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school to support his sick mother, and resented it. He left for the west, certain he would find work there.
Motivation: Expand his business; and to be a courier again
Ideals: Logical. Flaws: Shy. Bonds: Family, Immigrant, Job. Occupation: Apothecary
Voice: Slow speaker
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 41 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
Possessions: Alexandrite (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bertram Harlan, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is still thick. His gray eyes have a joyful gleam in them most of the time.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He desires power and/or immortality; and sabotage a competitor
Ideals: Joker, Logical, Gifted. Bonds: Job, Adventurer. Occupation: Mercenary
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
John Hornsby, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is typically in his Herbalist uniform. His golden hair and beard is wavy and long. He tend to wears goggles to shield his eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Animals are drawn to him, and he is able to talk to them.
History: John was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was granted divine powers by his dying sister.
Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Rich, Adventurer. Occupation: Herbalist
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Giant, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 80 gp.
Ildrex Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His green crest is lengthy. His eyes are gold and he is always smoking a pipe.
Personality: He is happy with his job as a Stableman. He turns his eye from what people do, preferring to live and let live. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A gifted student he started as a Sculptor, but he got bored and became a Stableman. He has achieved small success as a Stableman.
Motivation: Wants to open a new tavern.
Ideals: Optimist. Bonds: Poor, Job, Religious. Occupation: Stableman
Voice: Smoker's lung
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 17)
Armor Class 13
Hit Points 83 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 |
Possessions: 800 pp. Black opal (1600 gp). Brown-green garnet (80 gp). Aquamarine (500 gp). Alexandrite (500 gp). Alexandrite (500 gp). Freshwater pearl (4 gp). Jet (80 gp). Golden yellow topaz (500 gp). Rich purple corundum (1600 gp). Violet garnet (500 gp). Deep blue spinel (500 gp). Smoky quartz (50 gp). Tourmaline (80 gp). Carnelian (50 gp). Malachite (4 gp). Tiger eye turquoise (4 gp). Blue star sapphire (1600 gp). Red spinel (80 gp). Red-brown spinel (80 gp). Amethyst (80 gp). Amber (80 gp). Alexandrite (500 gp). White pearl (80 gp). Azurite (4 gp). Onyx (50 gp).
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